Call as
Functions.forecast.calculate(platform, history, window, noheals, nodmg, now)
Record it as a dependency named Functions.forecast.calculate (accepting the completion does this), then call it by that name.
What it does
Calculate a checked health-history rate using an explicit finite window and clock. Preserve ordered weighting, per-row live canonical rounding, skipped streams, array holes, fractional keys and final visited ages. A fixed 4096-unit budget covers visited rows and accumulation bins across both streams; excess or invalid consumed arithmetic returns unavailable, never a partial estimate or clamp. This new API has its own source identity; historical trend functions remain unchanged.
Arguments
| Name | Type | What it does |
|---|---|---|
platform | RMPlatform | Readability authority for consumed values. |
history | table | Damage/heals arrays of time/value rows; only selected streams are consumed. |
window | number | Explicit finite weighting window; no profile fallback or clamp. |
noheals | boolean | True skips all access to the healing stream. |
nodmg | boolean | True skips all access to the damage stream. |
now | number | Explicit finite clock snapshot; signed and fractional values remain valid. |
Returns
| 1 | number | nil | Finite signed combined rate, or nil for unavailable calculation. |
|---|---|---|
| 2 | number | nil | Finite final stream age, or nil when unavailable. |
| 3 | string | nil | Work-limit, data or arithmetic availability reason for nil rate/age. |
Editions
Built In helpers are registered on every edition. What differs is the game API they read; where one is missing the helper falls back or returns nil with a reason.
It reads no game API directly.
Secret values (Retail and Forever)
On Retail and Forever the game hands addons secret values. This helper checks what it reads (addon.Platform:CanReadValue) and returns nil with a reason such as restricted-value instead of a secret it cannot compare. Treat nil as unavailable, not as false.
Example
local guid = UnitGUID("player")
local history = guid and addon.damageHistory[guid]
if not history then return nil, "no-history" end
local rate, age, reason = Functions.forecast.calculate(addon.Platform, history, 5, false, false, GetTime())
if rate == nil then return nil, reason end
return age >= 2 and rate < 0Dependencies
finite→Functions.forecast.finitereadField→Functions.forecast.readField
Source
Functions/forecast.lua, line 61. Read only in game; Duplicate makes an editable copy.
Functions.forecast.calculate(platform, history, window, noheals, nodmg, now)
if type(platform)~='table' or type(platform.CanReadValue)~='function' then return nil,nil,'invalid-forecast-platform' end
if not platform:CanReadValue(history) or not platform:CanReadValue(noheals) or not platform:CanReadValue(nodmg) then return nil,nil,'restricted-value' end
if type(history)~='table' then return nil,nil,'invalid-forecast-history' end
if type(noheals)~='boolean' or type(nodmg)~='boolean' then return nil,nil,'invalid-forecast-mode' end
local valid,reason=finite(platform,window)
if not valid then return nil,nil,reason end
valid,reason=finite(platform,now)
if not valid then return nil,nil,reason end
local work=0
local function scan(name,skip)
if skip then return 0,0,0 end
local rows,why=readField(platform,history,name)
if why then return nil,nil,nil,why end
if type(rows)~='table' then return nil,nil,nil,'invalid-forecast-stream' end
local maxoffs,data=0,{}
for _,row in ipairs(rows) do
work=work+1
if work>4096 then return nil,nil,nil,'forecast-work-budget' end
local time,problem=readField(platform,row,'time')
if problem then return nil,nil,nil,problem end
local good,numberReason=finite(platform,time)
if not good then return nil,nil,nil,numberReason end
local diff=now-time
good,numberReason=finite(platform,diff)
if not good then return nil,nil,nil,numberReason end
local scale=window-diff
local functions,namespaceReason=readField(platform,addon,'Functions')
if namespaceReason then return nil,nil,nil,namespaceReason end
if type(functions)~='table' then return nil,nil,nil,'forecast-round-unavailable' end
local values
values,namespaceReason=readField(platform,functions,'values')
if namespaceReason then return nil,nil,nil,namespaceReason end
if type(values)~='table' then return nil,nil,nil,'forecast-round-unavailable' end
local round
round,namespaceReason=readField(platform,values,'round')
if namespaceReason then return nil,nil,nil,namespaceReason end
if type(round)~='function' then return nil,nil,nil,'forecast-round-unavailable' end
local ok,rounded=pcall(round,diff)
if not ok then return nil,nil,nil,'forecast-round-error' end
good,numberReason=finite(platform,rounded)
if not good then return nil,nil,nil,numberReason end
maxoffs=rounded
if maxoffs>window then break end
local amount,amountReason=readField(platform,row,'value')
if amountReason then return nil,nil,nil,amountReason end
if amount~=nil and amount~=false then
good,numberReason=finite(platform,amount)
if not good then return nil,nil,nil,numberReason end
good,numberReason=finite(platform,scale)
if not good then return nil,nil,nil,numberReason end
local product=amount*scale
good,numberReason=finite(platform,product)
if not good then return nil,nil,nil,numberReason end
local value=(data[maxoffs] or 0)+product
good,numberReason=finite(platform,value)
if not good then return nil,nil,nil,numberReason end
data[maxoffs]=value
end
end
local bins=maxoffs<0 and 0 or math.floor(maxoffs)+1
if bins>4096-work then return nil,nil,nil,'forecast-work-budget' end
work=work+bins
local total,count=0,0
for i=0,maxoffs do
total=total+(data[i] or 0)
local good,numberReason=finite(platform,total)
if not good then return nil,nil,nil,numberReason end
local scale=window-i
good,numberReason=finite(platform,scale)
if not good then return nil,nil,nil,numberReason end
count=count+scale
good,numberReason=finite(platform,count)
if not good then return nil,nil,nil,numberReason end
end
return total,count,maxoffs
end
local damageTotal,damageCount,damageSeconds,damageReason=scan('damage',nodmg)
if damageReason then return nil,nil,damageReason end
local healTotal,healCount,healSeconds,healReason=scan('heals',noheals)
if healReason then return nil,nil,healReason end
local damageRate=damageCount>0 and -damageTotal/damageCount or 0
valid,reason=finite(platform,damageRate)
if not valid then return nil,nil,reason end
local healRate=healCount>0 and healTotal/healCount or 0
valid,reason=finite(platform,healRate)
if not valid then return nil,nil,reason end
local rate=damageRate+healRate
valid,reason=finite(platform,rate)
if not valid then return nil,nil,reason end
return rate,damageSeconds>healSeconds and damageSeconds or healSeconds