调用方式
Platform.actions.findSlot(id, bank)
记录依赖项 Platform.actions.findSlot,然后按该名称调用。带命名空间的调用不会传入 self:请使用冒号调用,或自行传入该对象。
作用
Finds the spell-book slot of a spell with FindSpellBookSlotBySpellID. bank "pet" searches the pet book, "any" searches the player book and then the pet book, and any other value searches the player book only. Returns the slot and its book type, or nil, nil and a reason: spell-not-in-book, invalid-api-result, or a reason from call (missing-api, api-error, restricted-value).
参数
| 名称 | 类型 | 作用 |
|---|---|---|
id | number | Spell ID to locate; not validated here (callers check it with spellID first). |
bank | string | Spell-book scope: spell, pet or any. |
返回值
| 1 | number | nil | Positive integer spell-book slot, or nil when not found or unavailable. |
|---|---|---|
| 2 | string | nil | Book type for that slot: BOOKTYPE_PET (pet) or BOOKTYPE_SPELL (spell); nil on failure. |
| 3 | string | nil | Reason when the slot is nil. |
版本
内置辅助函数在每个版本上都会注册。不同的是它们读取的游戏 API;某个 API 缺失时,辅助函数会改用后备方案,或返回 nil 并附上原因。
- 该版本不可用(原因见提示)
- 仅在暴雪的弃用兼容层开启时
| 游戏 API | |||||
|---|---|---|---|---|---|
FindSpellBookSlotBySpellID |
插件如何调用它
Platform.actions.GetSpellRangeStateif not slot then slot,book,slotReason=findSlot(id,bank) end
依赖项
call→Platform.actions.call
源码
Platform/actions.lua,第 92 行。在游戏中为只读;“复制”会生成一份可编辑的副本。
Platform.actions.findSlot(id, bank)
local pet=bank=="pet"
local slot,reason=call(FindSpellBookSlotBySpellID,id,pet)
if reason then return nil,nil,reason end
if slot==nil and bank=="any" then
pet=true;slot,reason=call(FindSpellBookSlotBySpellID,id,true)
if reason then return nil,nil,reason end
end
if slot==nil then return nil,nil,"spell-not-in-book" end
if type(slot)~="number" or slot<1 or slot==math.huge or slot%1~=0 then return nil,nil,"invalid-api-result" end
return slot,pet and (BOOKTYPE_PET or "pet") or (BOOKTYPE_SPELL or "spell")




