Call as
addon.Platform:GetUnitLevelObservation(unit)
Available directly through addon; no dependency is needed.
What it does
Observe a readable raw unit level on known clients. A readable absent unit returns exists=false; present units require a positive finite integer UnitLevel. Unknown boss levels, missing, failed, restricted or malformed observations return nil with a reason. This does not use effective or scaled levels.
Arguments
| Name | Type | What it does |
|---|---|---|
self | RMPlatform | Rotation Master platform adapter (implicit with colon calls). |
unit | string | Unit token whose raw level should be observed. |
Returns
| 1 | table | nil | Fresh readable record with exists and, when present, a positive integer level. |
|---|---|---|
| 2 | string | nil | Availability or query-validation reason for a nil level observation. |
Editions
Built In helpers are registered on every edition. What differs is the game API they read; where one is missing the helper falls back or returns nil with a reason.
- Not available on that edition (the reason is in the tooltip)
- Only while Blizzard's deprecation fallbacks are on
| Game API | |||||
|---|---|---|---|---|---|
UnitExists | |||||
UnitLevel | |||||
canaccessvalue |
Secret values (Retail and Forever)
On Retail and Forever the game hands addons secret values. This helper checks what it reads (addon.Platform:CanReadValue) and returns nil with a reason such as restricted-value instead of a secret it cannot compare. Treat nil as unavailable, not as false.
Example
local target = addon.Platform:GetUnitLevelObservation("target")
local player = addon.Platform:GetUnitLevelObservation("player")
if not target or not player or not player.exists then return nil end
return target.exists and target.level < player.levelDependencies
finite→Platform.unit_level.finite
Source
Platform/unit_level.lua, line 28. Read only in game; Duplicate makes an editable copy.
Platform.unit_level.GetUnitLevelObservation(self, unit)
if not self:CanReadValue(unit) then return nil,'restricted-value' end
if type(unit)~='string' or unit=='' then return nil,'invalid-unit' end
if self:GetClientFamily()=='unknown' then return nil,'unsupported-client' end
if type(UnitExists)~='function' then return nil,'missing-api' end
local existsOk,exists=pcall(UnitExists,unit)
if not existsOk then return nil,'api-error' end
if not self:CanReadValue(exists) then return nil,'restricted-value' end
if exists==nil then return nil,'unit-data-unavailable' end
if type(exists)~='boolean' then return nil,'invalid-api-result' end
if not exists then return {exists=false} end
if type(UnitLevel)~='function' then return nil,'missing-api' end
local levelOk,level=pcall(UnitLevel,unit)
if not levelOk then return nil,'api-error' end
if not self:CanReadValue(level) then return nil,'restricted-value' end
if canaccessvalue and not canaccessvalue(level) then return nil,'restricted-value' end
if level==nil then return nil,'level-data-unavailable' end
if not finite(level) then return nil,'invalid-api-result' end
if level<0 then return nil,'level-data-unavailable' end
if level==0 or level%1~=0 then return nil,'invalid-api-result' end
return {exists=true,level=level}




