Call as
Platform.unit_stat.finite(value)
Record the dependency Platform.unit_stat.finite, then call it by that name. A namespaced call does not pass self: use a colon call or pass the object yourself.
What it does
Returns true when value is a number that is neither NaN nor infinite, and false for anything else. Negative numbers, zero and fractions count as finite.
Arguments
| Name | Type | What it does |
|---|---|---|
value | any | Value to test. |
Returns
| 1 | boolean | True when value is a finite number; false otherwise. |
|---|
Editions
Built In helpers are registered on every edition. What differs is the game API they read; where one is missing the helper falls back or returns nil with a reason.
It reads no game API directly.
How the addon calls it
Platform.unit_stat.GetUnitStatObservationif not finite(stat) or stat%1~=0 or stat<1 or stat>6 then return nil,'invalid-stat-query' end
Source
Platform/unit_stat.lua, line 14. Read only in game; Duplicate makes an editable copy.
Platform.unit_stat.finite(value)
return type(value)=='number' and value==value and value~=math.huge and value~=-math.huge