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UI.condition_icon.constructor

dependency

Call as

UI.condition_icon.constructor()

Record the dependency UI.condition_icon.constructor, then call it by that name. A namespaced call does not pass self: use a colon call or pass the object yourself.

What it does

Constructs a new RM-ConditionIcon widget: a clickable image with an optional caption below it, with SetImage, SetImageByAtlas, SetImageSize, SetLabel and SetDisabled, firing OnClick, OnEnter and OnLeave while its lease is live. It returns the registered but not yet acquired widget; addon:CreateConditionIcon passes it to addon:AcquireConditionWidget.

Arguments

None.

Returns

1RMConditionWidgetThe new icon widget, registered with the condition widget system.

Editions

Built In helpers are registered on every edition. What differs is the game API they read; where one is missing the helper falls back or returns nil with a reason.

  • Not available on that edition (the reason is in the tooltip)
  • Only while Blizzard's deprecation fallbacks are on
Game APIClassic EraTBC AnniversaryClassic progressionForeverRetail
CreateFrameClassic EraTBC AnniversaryClassic progressionForeverRetail
GameFontHighlightSmallClassic EraTBC AnniversaryClassic progressionForeverRetail
GameTooltipClassic EraTBC AnniversaryClassic progressionForeverRetail
UIParentClassic EraTBC AnniversaryClassic progressionForeverRetail

Example

-- needs the dependency UI.condition_icon.constructor
local icon = addon:AcquireConditionWidget("RM-ConditionIcon", UI.condition_icon.constructor)
icon:SetImage("Interface\\Icons\\INV_Misc_QuestionMark")
icon:SetImageSize(36, 36)
icon:SetLabel(L["Spell"])
parent:AddChild(icon)

Source

UI/condition_icon.lua, line 27. Read only in game; Duplicate makes an editable copy.

UI.condition_icon.constructor()
    local w={type='RM-ConditionIcon',alive=false,disabled=false}
    local frame=CreateFrame('Button',nil,UIParent);w.frame=frame;frame:EnableMouse(true)
    local image=frame:CreateTexture(nil,'ARTWORK');w.image=image;image:SetPoint('TOP',0,-5)
    local label=frame:CreateFontString(nil,'OVERLAY','GameFontHighlightSmall');w.label=label
    label:SetPoint('BOTTOMLEFT');label:SetPoint('BOTTOMRIGHT');label:SetJustifyH('CENTER');label:SetJustifyV('TOP');label:SetHeight(18)
    function w:SetLabel(text)
        self.labelText=text or '';label:SetText(self.labelText)
        if self.labelText~='' then label:Show() else label:Hide() end
        self:SetHeight(image:GetHeight()+(self.labelText~='' and 25 or 10))
    end
    function w:SetText(text) self:SetLabel(text) end
    function w:SetImage(path,...)
        image:SetTexture(path)
        local count=select('#',...)
        if count==4 or count==8 then image:SetTexCoord(...) else image:SetTexCoord(0,1,0,1) end
    end
    function w:SetImageByAtlas(atlas) image:SetAtlas(atlas) end
    function w:SetImageSize(width,height)
        image:SetSize(width,height);self:SetHeight(height+(self.labelText~='' and 25 or 10))
    end
    function w:SetDisabled(value)
        self.disabled=value==true
        if self.disabled then frame:Disable();image:SetVertexColor(.5,.5,.5,.5);label:SetTextColor(.5,.5,.5)
        else frame:Enable();image:SetVertexColor(1,1,1,1);label:SetTextColor(1,1,1) end
    end
    function w:OnAcquire()
        self.alive=true;self:SetWidth(110);self:SetLabel('');self:SetImage(nil);self:SetImageSize(64,64);self:SetDisabled(false)
        frame:RegisterForClicks('LeftButtonUp')
        local lease=self.rmLease
        local function live() return w.alive and w.rmActive and w.rmLease==lease and not w:IsReleasing() end
        addon:SetUIScript(frame,'OnClick',function(_,button) if live() and not w.disabled then w:Fire('OnClick',button) end end)
        addon:SetUIScript(frame,'OnEnter',function() if live() then w:Fire('OnEnter') end end)
        addon:SetUIScript(frame,'OnLeave',function() if live() then w:Fire('OnLeave') end end)
    end
    function w:OnRelease()
        self.alive=false
        if GameTooltip and GameTooltip:IsOwned(frame) then GameTooltip:Hide() end
        self:SetLabel('');self:SetImage(nil)
    end
    return addon:RegisterConditionWidget(w)

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