Built In rotations / Retail
Reference (Icy Veins and SimulationCraft)
windwalker-guideBuilt In Monk Windwalker Retail Damage Ships disabled Priority 10 icy-veins melee reference simulationcraft windwalker
Ships with Rotation Master; read-only in game.
Reference only, off by default: Icy Veins' Conduit of the Celestials priority. Every step keeps Combo Strikes (never the spell you cast last); Chi and your own casts stay readable, but Heart of the Jade Serpent, Zenith, Blackout Kick! and Dance of Chi-Ji are hidden in Midnight combat, so it cannot run there; energy is hidden on Retail, so the Tiger Palm before the energy cap is left out. Whirling Dragon Punch with Xuen over 10 seconds away; Zenith Stomp when low on Chi or as Zenith ends; Celestial Conduit without Heart; Fists of Fury as Heart ends; Celestial Conduit, Invoke Xuen, Fists of Fury, Whirling Dragon Punch, Strike of the Windlord; Blackout Kick when short of Chi for Fists; Rushing Wind Kick, Rising Sun Kick; Blackout Kick on two Blackout Kick! charges or in Zenith; Spinning Crane Kick in Zenith or on Dance of Chi-Ji; Touch of Death; Tiger Palm, Blackout Kick, Slicing Winds as fillers. Reminder: Touch of Karma, plus the utility reminders.
Adapted from Icy Veins: Windwalker Monk rotation (12.1.5), SimulationCraft default action list: Windwalker.
In game: /rm set windwalker-guide chooses it by hand; it loads only for its edition and class, and is listed only for the specializations it is for. It ships disabled: an alternative to the recommended rotation for its specialization. Turn it on in game (Rotations, then Enabled) and either turn the other off or give this one a higher priority.
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Format: rotation envelope, revision 6
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