Call as
Conditions.bossmod.timerNote()
Record the dependency Conditions.bossmod.timerNote, then call it by that name. A namespaced call does not pass self: use a colon call or pass the object yourself.
What it does
Builds the status line the boss-mod condition editors show about running boss-mod timers. Lists up to six timers as spell name, spell ID and seconds remaining, or says that no timers are running or why boss-mod data is unavailable.
Arguments
None.
Returns
| 1 | string | Localized one-line status text; never nil. |
|---|
Editions
Built In helpers are registered on every edition. What differs is the game API they read; where one is missing the helper falls back or returns nil with a reason.
It reads no game API directly.
How the addon calls it
- Boss Mod Timer (widget)
note(parent, timerNote())
Source
Conditions/bossmod.lua, line 108. Read only in game; Duplicate makes an editable copy.
Conditions.bossmod.timerNote()
if type(addon.ListBossModTimers) ~= "function" then return string.format(L["Boss mod data unavailable: %s"], "adapter-unavailable") end
local rows = addon:ListBossModTimers(6)
if #rows == 0 then
-- The timer list alone does not prove the encounter reader exists.
if type(addon.GetBossModEncounter) ~= "function" then return string.format(L["Boss mod data unavailable: %s"], "adapter-unavailable") end
local active, _, _, detail = addon:GetBossModEncounter()
if active == nil then return string.format(L["Boss mod data unavailable: %s"], tostring(detail or "unknown")) end
return L["No boss-mod timers are running."]
end
local parts = {}
for _, row in ipairs(rows) do
parts[#parts + 1] = string.format("%s (%d) %.0fs", addon:SpellLabel(row.spellId), row.spellId, row.remaining)
end
return L["Running timers:"] .. " " .. table.concat(parts, ", ")