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Conditions.raid_marks.modeNames

dependency

Call as

Conditions.raid_marks.modeNames()

Record the dependency Conditions.raid_marks.modeNames, then call it by that name. A namespaced call does not pass self: use a colon call or pass the object yourself.

What it does

Returns the localized labels for the any, none and selected-mark modes.

Arguments

None.

Returns

1tableMode names keyed by their saved mode.

Editions

Built In helpers are registered on every edition. What differs is the game API they read; where one is missing the helper falls back or returns nil with a reason.

It reads no game API directly.

How the addon calls it

  • Raid Mark (widget)
    mode:SetList(modeNames(), MODE_ORDER)

Source

Conditions/raid_marks.lua, line 54. Read only in game; Duplicate makes an editable copy.

Conditions.raid_marks.modeNames()
    return { any = L["Any mark"], none = L["No mark"], some = L["One of these marks"] }

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