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引导进度

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  • 该版本不可用(原因见提示)
  • 取决于设置、你的职业或其他插件(详情见提示)

作用

将指定单位当前引导的进度(开始时为 0%,结束时为 100%)与你设置的百分比进行比较。单位未在引导时,无论如何比较都不匹配。

为什么会用到它

Compares how far through its current channel a unit is, from 0% to 100%. Ticks are evenly spaced, so tick N of a K-tick channel lands at N/K whatever your haste: to clip Mind Flay (3 ticks) after its second tick, use at least 66%. It is false when the unit is not channeling, and unavailable when the channel's times cannot be read, as can happen for other units on Retail and WoW Forever. See also 引导剩余时间.

示例

你的 引导进度 大于或等于 66%

设置

条件编辑器中每项设置的含义,取自游戏内的帮助。

单位 - The unit this condition uses as the target of comparison.

运算符 - How to compare 引导进度 with the 进度 value. This comparison uses basic mathematical comparison operations.

进度 - How much of the current channel of BLIZ_YELLOWUnit is done, from 0% when it starts to 100% when it ends. Ticks are evenly spaced through a channel, so tick N of a K-tick channel lands at N/K whatever your haste: to clip Mind Flay (3 ticks) after its second tick, use at least 66%. Pushback shortens a channel and the progress follows it. If the unit is not channeling, this condition is not successful, whatever the operator; if the channel's times cannot be read, it is unavailable, including under NOT.

其代码使用的辅助函数

标识符
CHANNELING_PROGRESS
分类
战斗

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