Reference

Condition browser

32 of 145 condition types. Clear filters

Combat

ConditionEditionsWhat it checks
Casting
CASTING
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the unit specified is currently casting a spell. Channeled spells do not count.
Specific Spell Casting
CASTING_SPELL
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the unit specified is currently casting the spell you choose. Where spells have ranks, any rank of that spell matches unless you tick Use this exact spell rank.
Cast Time Remaining
CASTING_REMAIN
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how many seconds are left before the current cast of the unit specified completes, compared with the number of seconds you set. It does not match when the unit is not casting, whatever the comparison.
Cast Progress
CASTING_PROGRESS
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how far the unit specified is through its current cast, from 0% at the start to 100% at completion, compared with the percentage you set. It does not match when the unit is not casting, whatever the comparison.
Cast Interruptible
CAST_INTERRUPTABLE
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the spell the unit specified is currently casting can be interrupted. It does not match when the unit is not casting.
Channeling
CHANNELING
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the unit specified is currently channeling a spell.
Specific Spell Channeling
CHANNELING_SPELL
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the unit specified is currently channeling the spell you choose. Where spells have ranks, any rank of that spell matches unless you tick Use this exact spell rank.
Channel Time Remaining
CHANNELING_REMAIN
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how many seconds are left in the current channel of the unit specified, compared with the number of seconds you set. It does not match when the unit is not channeling, whatever the comparison.
Channel Progress
CHANNELING_PROGRESS
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how far the unit specified is through its current channel, from 0% at the start to 100% at the end, compared with the percentage you set. It does not match when the unit is not channeling, whatever the comparison.
Channel Interruptible
CHANNEL_INTERRUPTABLE
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the spell the unit specified is currently channeling can be interrupted. It does not match when the unit is not channeling.
In Combat
COMBAT
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the unit specified is in combat.
Stealth
STEALTHED
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if your character is stealthed. It does not check whether an enemy can detect you.
In Control
INCONTROL
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the game reports that you have full control of your character, so you are not stunned, feared, charmed or similarly controlled.
Loss Of Control Type
LOC_TYPE
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how much time is left on a loss of control of the type you choose, such as a stun, fear or silence, compared with the number of seconds you set. If no loss of control of that type is on you, it does not match.
Loss Of Control Blocked
LOC_BLOCKED
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how much time is left on a loss of control that locks you out of abilities of the spell school you choose, compared with the number of seconds you set. If no such lockout is on you, it does not match.
Runner
RUNNER
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks whether the unit specified is the kind of mob that runs away at low health. It relies on MobInfo2 records, so a mob you have never fought does not match.
Resistant
RESIST
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how much the unit specified resists the spell school you choose, as a percentage, compared with the percentage you set. It relies on MobInfo2 records, so a mob you have never fought does not match.
Immune
IMMUNE
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks whether the unit specified has been recorded by the MobInfo2 addon as immune to the spell school you choose. With Partial ticked, a mob that was only sometimes immune also counts, and a mob you have never fought never matches.
Moving
MOVING
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if your character is currently moving, based on your movement speed.
Threat
THREAT
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks whether your threat on the unit specified is at least the threat level you choose. If you have no threat on that unit at all, it does not match.
Threat Count
THREAT_COUNT
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how many enemies you have at least the threat level you choose on, compared with the number you set. Only enemies within nameplate range are counted.
Attackable
ATTACKABLE
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the unit specified is one you can attack.
Hostile
ENEMY
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the unit specified is an enemy of yours, as the game reports it.
Combat Action History
COMBAT_HISTORY
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks whether the combat event you choose happened to the unit specified at a position in its recent history that fits the comparison with the count you set, where 1 is the latest event and 2 the one before it. Events older than the Combat History Memory setting are forgotten.
Combat Action History Time
COMBAT_HISTORY_TIME
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how many seconds ago the combat event you choose happened to the unit specified, compared with the number of seconds you set. Events older than the Combat History Memory setting are forgotten.
Time Since Combat Start
TIME_IN_COMBAT
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how many seconds you have been in combat, compared with the number of seconds you set. Out of combat it does not match.
Boss Mod Encounter
BOSSMOD_ENCOUNTER
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks whether your boss mod reports a boss encounter in progress, or the specific encounter whose ID you enter. Leave the encounter ID blank to match any encounter.
Boss Mod Encounter Stage
BOSSMOD_STAGE
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks which stage your boss mod reports for the current encounter, compared with the stage number you set. Outside an encounter it does not match.
Boss Mod Timer
BOSSMOD_TIMER
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how much time is left on your boss mod's timer for the boss ability whose spell ID you enter, compared with the number of seconds you set. It does not match while no timer for that ability is running.
Boss Encounter
ENCOUNTER
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the game reports a boss encounter in progress. It needs no boss mod.
Raid Mark
MARKED
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks whether a unit has no raid mark, any mark, or a selected mark.
Raid Mark Count
MARK_COUNT
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how many marked units are known.