- 该版本不可用(原因见提示)
- 取决于设置、你的职业或其他插件(详情见提示)
作用
将你选择的战斗事件在指定单位身上发生距今的秒数与你设置的秒数进行比较。早于“战斗历史记忆时长”设置的事件会被遗忘。
为什么会用到它
Compares how many seconds ago a unit's chosen combat event happened; the action is what happened to that unit, so 'your target was dodged' means your target dodged an attack. That fits reactive abilities with a short window, such as Overpower in Classic Era and TBC, usable for a few seconds after the target dodges. Only you, your pet and your target can be chosen in the editor, and events older than the Combat History Memory setting are forgotten. See 战斗动作历史 to look back by position instead; on Retail and WoW Forever an event the game hides makes the condition unavailable.
示例
你的目标被躲闪:发生于少于5秒前
设置
条件编辑器中每项设置的含义,取自游戏内的帮助。
单位 - The unit this condition uses as the target of comparison.
动作 - The kind of combat action to look for (Hit, Miss, Parried, etc).
运算符 - How to compare 战斗动作历史时间 with the 秒 value. This comparison uses basic mathematical comparison operations.
秒 - How far back in 单位's combat history to look for 动作 (by time). The condition matches when any recorded combat action of that kind happened a number of seconds ago that passes the comparison; for example 'is less than 3' means it happened within the last 3 seconds. Each combat action is treated separately. Combat actions older than 战斗历史记忆时长(秒) (set in the primary Rotation Master configuration screen) are not available.





