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范围内的生命值

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作用

将在指定单位周围你设置的距离内的小队或团队成员中最低、平均或最高的生命值与你设置的数值进行比较。数值为负时,改为比较他们损失的生命值。

为什么会用到它

Take the minimum, average or maximum raw health of party or raid members within a distance of a unit, and compare it; a negative value compares missing health instead. Minimum finds an emergency, for example a Paladin's Lay on Hands when someone nearby is below a fixed amount, and average describes the whole group. Raw numbers depend on gear, so 范围内的生命值百分比 usually works better. Not available on Retail or Forever, where the game hides health values from addons.

示例

你 40 码内Party成员的最低生命值小于3000

设置

条件编辑器中每项设置的含义,取自游戏内的帮助。

单位 - The unit this condition uses as the target of comparison.

运算 - Mathematical operation to perform

最小值 - The lowest value

平均值 - The value that is the sum of all values divided by the number of values

最大值 - The highest value

运算符 - How to compare 范围内的生命值 with the 生命值 value. This comparison uses basic mathematical comparison operations.

生命值 - The health value the 运算 result is compared with: the lowest, average or highest health of the allies counted. If this number is negative, it compares their health deficit (from max health) instead.

距离 - The distance (in yards) allies are measured against.

同一队伍 - Only count units in the same raid group.

包括宠物 - Include pets in the count.

使用同一副本中可读的位置;位置不可用时,使用以玩家为中心的距离估算。只有当某个单位的距离上限在“距离”之内时才计入。位置、距离、小队成员身份或所需的生命值/法力值不确定时,整个条件将为不可用,在“除非”下同样如此。百分比检查要求最大值为正;空的汇总没有结果。

其代码使用的辅助函数

标识符
PROXIMITY_HEALTH
分类
空间

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