Condition browser
- Not available on that edition (the reason is in the tooltip)
- Depends on the setting, your class or another addon (details in the tooltip)
16 of 145 condition types. Clear filters
Spatial
| Condition | Editions | What it checks |
|---|---|---|
ZoneZONE | Checks if the name of the zone you are in, or the subzone when SubZone is ticked, exactly matches the name you enter. | |
OutdoorsOUTDOORS | Checks if the game reports that you are outdoors, which is not the same as being outside an instance. | |
DistanceDISTANCE | Checks if the unit specified is within the distance you set, in yards up to 40. Distances are only known as a range, so it matches only when the far end of that range is within your distance. | |
Beyond Melee RangeBEYOND_MELEE | Checks if the unit specified is farther away than melee range. A unit that does not exist does not match, and when the distance cannot be told for certain the condition is unavailable. | |
Distance CountDISTANCE_COUNT | Checks how many units around you are within the distance you set, compared with the count you set: enemies when Enemy is ticked, everything else when it is not, and only units that are in combat when In Combat is ticked. If the distance of any unit it would count is uncertain, the whole count is unavailable. | |
Allies Within RangePROXIMITY | Checks how many members of your party or raid are within the distance you set of the unit specified, compared with the number you set. The unit specified counts itself, and Same Group and Include Pets narrow or widen who is counted. | |
Health Within RangePROXIMITY_HEALTH | Checks the lowest, average or highest health among party or raid members within the distance you set of the unit specified, compared with the number you set. A negative number compares their missing health instead. | |
Health Count Within RangePROXIMITY_HEALTH_COUNT | Checks how many party or raid members within the distance you set of the unit specified have health that passes the comparison you set, compared with the count you set. A negative health number compares each member's missing health instead. | |
Health Percentage Within RangePROXIMITY_HEALTHPCT | Checks the lowest, average or highest health percentage among party or raid members within the distance you set of the unit specified, compared with the percentage you set. | |
Health Percentage Count Within RangePROXIMITY_HEALTHPCT_COUNT | Checks how many party or raid members within the distance you set of the unit specified have a health percentage that passes the comparison you set, compared with the count you set. | |
Mana Within RangePROXIMITY_MANA | Checks the lowest, average or highest mana among party or raid members within the distance you set of the unit specified, compared with the number you set. Members without mana count as having none, and a negative number compares their missing mana instead. | |
Mana Count Within RangePROXIMITY_MANA_COUNT | Checks how many party or raid members within the distance you set of the unit specified have mana that passes the mana comparison you set, compared with the count you set. Mana is measured in points, and a negative mana number compares each ally's missing mana instead. | |
Mana Percentage Within RangePROXIMITY_MANAPCT | Checks the lowest, average or highest mana percentage among party or raid members within the distance you set of the unit specified, compared with the percentage you set. If any member counted has no mana bar, it cannot decide either way. | |
Mana Percentage Count Within RangePROXIMITY_MANAPCT_COUNT | Checks how many party or raid members within the distance you set of the unit specified have a mana percentage that passes the comparison you set, compared with the count you set. If any member counted has no mana bar, it cannot decide either way. | |
Player StatePLAYER_STATE | Checks if you are in the state you choose: mounted, swimming, flying, falling, in a rested area, dead or a ghost. | |
Mythic+ Keystone LevelKEYSTONE_LEVEL | Checks how the level of your active Mythic+ keystone compares with the number you set. It is 0 when you are not in a Mythic+ dungeon. |





