- 该版本不可用(原因见提示)
- 取决于设置、你的职业或其他插件(详情见提示)
作用
将在指定单位周围你设置的距离内的小队或团队成员中最低、平均或最高的生命值百分比与你设置的百分比进行比较。
为什么会用到它
Take the minimum, average or maximum health percentage of party or raid members within a distance of a unit, and compare it. Average suits group heals and cooldowns, such as Tranquility, Prayer of Healing or Divine Hymn when the group's average health drops below 70%, and minimum finds the single most injured ally. Not available on Retail or Forever, where the game hides health values from addons. See also 范围内的生命值百分比计数 and 生命值百分比.
示例
你 30 码内团队或小队成员的平均生命值百分比小于70%
设置
条件编辑器中每项设置的含义,取自游戏内的帮助。
单位 - The unit this condition uses as the target of comparison.
运算 - Mathematical operation to perform
最小值 - The lowest value
平均值 - The value that is the sum of all values divided by the number of values
最大值 - The highest value
运算符 - How to compare 范围内的生命值百分比 with the 生命值 value. This comparison uses basic mathematical comparison operations.
生命值 - The health percentage the 运算 result is compared with: the lowest, average or highest health of the allies counted, each as a percentage of their total health.
距离 - The distance (in yards) allies are measured against.
同一队伍 - Only count units in the same raid group.
包括宠物 - Include pets in the count.
使用同一副本中可读的位置;位置不可用时,使用以玩家为中心的距离估算。只有当某个单位的距离上限在“距离”之内时才计入。位置、距离、小队成员身份或所需的生命值/法力值不确定时,整个条件将为不可用,在“除非”下同样如此。百分比检查要求最大值为正;空的汇总没有结果。





