- 該版本無法使用(原因請見提示)
- 取決於設定、你的職業或其他插件(詳情請見提示)
作用
統計在指定單位周圍你設定的距離內、生命力百分比符合你設定之比較的小隊或團隊成員人數,並與你設定的數量進行比較。
為什麼會用到它
Count the party or raid members within a distance of a unit whose health percentage passes a test. This is the natural trigger for smart group heals: Chain Heal, Prayer of Healing, Circle of Healing or Holy Nova when at least 3 nearby allies are below 80% health, and a single-target heal otherwise. Not available on Retail or Forever, where the game hides health values from addons. See also 範圍內的生命力百分比 and 範圍內的盟友.
範例
你 40 碼內Party成員中,生命力百分比小於80%的人數大於或等於3
設定
條件編輯器中每項設定的意義,取自遊戲內的說明。
單位 - The unit this condition uses as the target of comparison.
運算子 - How to compare 生命力百分比 with the 生命力 value. This comparison uses basic mathematical comparison operations.
生命力 - The health percentage each ally within 距離 of 單位 is compared with, as a percentage of their total health.
運算子 - How to compare 範圍內的生命力百分比計數 with the 計數 value. This comparison uses basic mathematical comparison operations.
計數 - The number of allies within 距離 of 單位 whose health percentage passes that comparison. This only counts allies you are in a party or raid with.
距離 - The distance (in yards) allies are measured against.
同一隊伍 - Only count units in the same raid group.
包括寵物 - Include pets in the count.
使用同一副本中可讀的位置;位置無法使用時,使用以玩家為中心的距離估算。只有當某個單位的距離上限在「距離」之內時才計入。位置、距離、小隊成員身分或所需的生命力/法力不確定時,整個條件將為無法使用,在「除非」下同樣如此。百分比檢查要求最大值為正;空的彙總沒有結果。





