Profiles

A profile is a complete set of Rotation Master settings: your rotations, General settings, condition categories, profile item sets and announcements. Characters can share a profile or each use their own. (Effects and global item sets are shared by every profile.)

The Profiles tab

Selecting a profile in the list only inspects it. To change which one is in use:

  • Activate profile switches to the selected profile immediately, including its rotations and settings. The profile in use is marked Active profile.

Creating profiles

  • New opens a name form; Duplicate copies the selected profile into a new one. Names must be unused and at most 50 characters. Apply creates it, Cancel abandons it.
  • Creating a profile does not switch to it. Use Activate profile when you want to.

Copy and reset

These replace the active profile, after you confirm:

  • Copy from profile copies another profile's settings and rotations into the active profile. It does not switch profiles or rename anything.
  • Reset current profile replaces the active profile with the defaults. Your custom rotations and settings in it are replaced.

Both happen as soon as you confirm. There is no Apply step to undo them, so consider exporting first.

Deleting

The red trash can permanently deletes the selected profile after confirmation. The active profile and the Default profile cannot be deleted.

Importing and exporting

Import/Export turns a profile into text you can save or share, and back.

  • Importing as a new profile opens a creation draft; give it an unused name and Apply.
  • Replacing the selected profile happens as soon as you confirm the import. Replacing the active profile applies the imported settings straight away.

Compare shows the differences between two profiles' settings without changing either.