Reference

Condition browser

14 of 145 condition types. Clear filters

Buffs

ConditionEditionsWhat it checks
Buff Present
BUFF
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the unit specified has the buff you choose. With Own Buff ticked, only a buff you applied yourself counts.
Buff Time Remaining
BUFF_REMAIN
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how much time is left on the buff you choose on the unit specified, compared with the number of seconds you set. An absent buff does not match, and a permanent buff counts as never running out.
Buff Stacks
BUFF_STACKS
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how many stacks the buff you choose has on the unit specified, compared with the number you set. An absent buff does not match, and a buff that uses charges, such as Earth Shield, counts its charges.
Has Stealable Buff
STEALABLE
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the unit specified has at least one buff that can be stolen.
Debuff Present
DEBUFF
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the unit specified has the debuff you choose. With Own Debuff ticked, only a debuff you applied yourself counts.
Debuff Time Remaining
DEBUFF_REMAIN
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how much time is left on the debuff you choose on the unit specified, compared with the number of seconds you set. An absent debuff does not match, and a permanent debuff counts as never running out.
Debuff Stacks
DEBUFF_STACKS
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how many stacks the debuff you choose has on the unit specified, compared with the number you set. An absent debuff does not match.
Debuff Type Present
DISPELLABLE
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the unit specified has a debuff of the type you choose, such as Magic, Curse, Disease or Poison. With Dispellable ticked only debuffs the game says you can dispel count, and with Own Debuff ticked only debuffs you applied.
Weapon Enchant Present
WEAPON
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if your main-hand weapon, or your off-hand weapon when Off Hand is ticked, has a temporary enchant such as a poison, oil or imbue.
Weapon Enchant Time Remaining
WEAPON_REMAIN
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how many seconds are left on the temporary enchant of your main-hand weapon, or off-hand weapon when Off Hand is ticked, compared with the number of seconds you set. A weapon with no temporary enchant does not match.
Weapon Enchant Stacks
WEAPON_STACKS
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how many charges are left on the temporary enchant of your main-hand weapon, or off-hand weapon when Off Hand is ticked, compared with the number you set. A weapon with no temporary enchant does not match.
Weapon Swing Time
SWING_TIME
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how your main-hand weapon's attack speed in seconds compares with the number of seconds you set, or your off-hand weapon's when Off Hand is ticked, or your ranged weapon's when Ranged is ticked. With no off-hand weapon equipped, an off-hand check does not match.
Weapon Swing Time Remaining
SWING_TIME_REMAIN
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how many seconds are left until your next main-hand swing, off-hand swing when Off Hand is ticked, or Auto Shot or wand shot when Ranged is ticked, compared with the number of seconds you set. While you are casting or channeling, a melee swing uses your full swing time.
Weapon Enchant Type
WEAPON_IMBUE
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks whether the temporary enchant on your main-hand weapon, or off-hand weapon when Off Hand is ticked, is the enchant ID you enter. A weapon with no temporary enchant does not match.