Condition browser
- Not available on that edition (the reason is in the tooltip)
- Depends on the setting, your class or another addon (details in the tooltip)
14 of 145 condition types. Clear filters
Buffs
| Condition | Editions | What it checks |
|---|---|---|
Buff PresentBUFF | Checks if the unit specified has the buff you choose. With Own Buff ticked, only a buff you applied yourself counts. | |
Buff Time RemainingBUFF_REMAIN | Checks how much time is left on the buff you choose on the unit specified, compared with the number of seconds you set. An absent buff does not match, and a permanent buff counts as never running out. | |
Buff StacksBUFF_STACKS | Checks how many stacks the buff you choose has on the unit specified, compared with the number you set. An absent buff does not match, and a buff that uses charges, such as Earth Shield, counts its charges. | |
Has Stealable BuffSTEALABLE | Checks if the unit specified has at least one buff that can be stolen. | |
Debuff PresentDEBUFF | Checks if the unit specified has the debuff you choose. With Own Debuff ticked, only a debuff you applied yourself counts. | |
Debuff Time RemainingDEBUFF_REMAIN | Checks how much time is left on the debuff you choose on the unit specified, compared with the number of seconds you set. An absent debuff does not match, and a permanent debuff counts as never running out. | |
Debuff StacksDEBUFF_STACKS | Checks how many stacks the debuff you choose has on the unit specified, compared with the number you set. An absent debuff does not match. | |
Debuff Type PresentDISPELLABLE | Checks if the unit specified has a debuff of the type you choose, such as Magic, Curse, Disease or Poison. With Dispellable ticked only debuffs the game says you can dispel count, and with Own Debuff ticked only debuffs you applied. | |
Weapon Enchant PresentWEAPON | Checks if your main-hand weapon, or your off-hand weapon when Off Hand is ticked, has a temporary enchant such as a poison, oil or imbue. | |
Weapon Enchant Time RemainingWEAPON_REMAIN | Checks how many seconds are left on the temporary enchant of your main-hand weapon, or off-hand weapon when Off Hand is ticked, compared with the number of seconds you set. A weapon with no temporary enchant does not match. | |
Weapon Enchant StacksWEAPON_STACKS | Checks how many charges are left on the temporary enchant of your main-hand weapon, or off-hand weapon when Off Hand is ticked, compared with the number you set. A weapon with no temporary enchant does not match. | |
Weapon Swing TimeSWING_TIME | Checks how your main-hand weapon's attack speed in seconds compares with the number of seconds you set, or your off-hand weapon's when Off Hand is ticked, or your ranged weapon's when Ranged is ticked. With no off-hand weapon equipped, an off-hand check does not match. | |
Weapon Swing Time RemainingSWING_TIME_REMAIN | Checks how many seconds are left until your next main-hand swing, off-hand swing when Off Hand is ticked, or Auto Shot or wand shot when Ranged is ticked, compared with the number of seconds you set. While you are casting or channeling, a melee swing uses your full swing time. | |
Weapon Enchant TypeWEAPON_IMBUE | Checks whether the temporary enchant on your main-hand weapon, or off-hand weapon when Off Hand is ticked, is the enchant ID you enter. A weapon with no temporary enchant does not match. |





