Built In rotations
The rotations that ship with Rotation Master, for every edition and class. They are read-only in game; Duplicate makes your own copy. Shared rotations from players are under Browse shares.
69 Built In rotations match. Clear filters
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Recommended
bloodDeath Knight Blood Classic progression Tank Priority 30
Recommended for Blood tanks, chosen in the Blood specialization. Pulls from range with Outbreak, Icy Touch or Death Grip. Death Strike below half health, whenever Blood Shield is…
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Two weapons
frost-dualwieldDeath Knight Frost Classic progression Damage Priority 30
Recommended for Frost with two one-handed weapons (Masterfrost); chosen in the Frost specialization while your off hand holds a weapon. Pulls with Outbreak or Howling Blast…
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Health-reactive (simulator)
blood-simulatorDeath Knight Blood Classic progression Tank Ships disabled Priority 25
An alternative to the recommended Blood premade for raid tanks with healers, off by default: enable it and disable that one, or raise its priority. Death Strike only below 70%…
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Two-hander
frostDeath Knight Frost Classic progression Damage Priority 20
Frost with a two-handed weapon, the usual leveling setup; chosen in the Frost specialization whenever the two-weapon premade does not apply. Same opening, diseases, survival and…
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Unholy
unholyDeath Knight Unholy Classic progression Damage Priority 10
Recommended for Unholy, and the premade for any Death Knight Blood and Frost do not claim, including one without a specialization. Pulls from range with Outbreak or Icy Touch…
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Unholy, rune-cap pooling (simulator)
unholy-simulatorDeath Knight Unholy Classic progression Damage Ships disabled Priority 5
An alternative to the recommended Unholy premade, as the simulator, wowtbc.gg, Method and MaxDps play it; off by default: enable it and disable that one, or raise its priority.…
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Recommended
balanceDruid Balance Classic progression Damage Priority 30
Recommended for Balance from level 10, after Wowhead's Phase 5 list and simulator. Keeps Moonfire and Sunfire up and refreshes them inside the matching Eclipse, casts Starfall in…
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Recommended
feralDruid Feral Classic progression Damage Priority 30
Recommended for Feral from level 10, after simulator and Wowhead's Phase 5 list. Puts you in Cat Form, opens from Prowl with Savage Roar and Ravage, keeps Savage Roar up, uses…
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Recommended
guardianDruid Guardian Classic progression Tank Priority 30
Recommended for Guardian tanks from level 10, after simulator and Wowhead's Phase 5 list. Puts you in Bear Form, pulls with Faerie Fire from range or Mangle, keeps Weakened Blows…
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Recommended
restorationDruid Restoration Classic progression Healer Priority 30
Recommended for Restoration from level 10, after Wowhead's Phase 5 group healing. Heals your current friendly target, or you with no target; choosing whom to heal is up to you.…
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Bite only in execute (Icy Veins)
feral-icyveinsDruid Feral Classic progression Damage Ships disabled Priority 20
Icy Veins' Feral order (Wowhead's Bite rule agrees), an alternative to the recommended Feral premade: enable it and disable that one, or raise its priority. Same opener, Savage…
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Tank healing (Wowhead)
restoration-wowheadDruid Restoration Classic progression Healer Ships disabled Priority 20
Wowhead's single-target tank-healing order, an alternative to the recommended Restoration premade for when you are assigned to the tank: enable it and disable that one, or raise…
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Before a specialization
unspecializedFor levels 1 to 9, or any druid who has not chosen a specialization yet; the specialization premades take over once you pick one. In Cat Form it keeps Rake up, spends five combo…
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Recommended
beastmasteryHunter Beast Mastery Classic progression Damage Priority 10
Chosen automatically in the Beast Mastery specialization. Opens with Hunter's Mark and Kill Command, then: Kill Shot, Kill Command (held for a moment when Bestial Wrath is about…
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Recommended
marksmanshipHunter Marksmanship Classic progression Damage Priority 10
Chosen automatically in the Marksmanship specialization. Pre-casts Aimed Shot, then: Steady Shots in pairs to keep Steady Focus up (from 63), Chimera Shot, Serpent Sting on…
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Recommended
survivalHunter Survival Classic progression Damage Priority 10
Chosen automatically in the Survival specialization. Opens with Hunter's Mark, Black Arrow and Explosive Shot, then: Explosive Shot on cooldown and on every Lock and Load, Kill…
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Arcane Shot dump (Icy Veins)
marksmanship-icyveinsHunter Marksmanship Classic progression Damage Ships disabled Priority 5
An alternative to the Marksmanship premade, as Icy Veins, Method, wowtbc.gg and Hekili play it: Aimed Shot is hard-cast only above 80% target health or under Rapid Fire or…
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Before a specialization
unspecializedHunter Classic progression Priority 1
For levels 1 to 9 and any Hunter who has not chosen a specialization; the Beast Mastery, Marksmanship and Survival premades take over as soon as you choose a specialization.…
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Recommended
arcaneMage Arcane Classic progression Damage Priority 30
Recommended for Arcane, from level 10 to 90 (selected in the Arcane specialization). Arcane Blast builds four Arcane Charges; with four, an Arcane Missiles! proc is spent with…
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Recommended
fireMage Fire Classic progression Damage Priority 30
Recommended for Fire, from level 10 to 90 (selected in the Fire specialization). Opens with a hard Pyroblast, then Inferno Blast (Fire Blast before 24) turns Heating Up into a…
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Recommended
frostMage Frost Classic progression Damage Priority 30
Frost from level 10 to 90 (selected in the Frost specialization). Ice Lance at two Fingers of Frost, Frostfire Bolt on Brain Freeze, your talented bomb, Frozen Orb, Ice Lance on…
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Barrage at four charges (Icy Veins)
arcane-icyveinsMage Arcane Classic progression Damage Ships disabled Priority 25
The guides' Arcane rule (Icy Veins, Wowhead, Method, wowtbc.gg), an alternative to the recommended Arcane premade: at four Arcane Charges, Arcane Missiles if a proc is up,…
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Hold Pyroblast! (Icy Veins)
fire-icyveinsMage Fire Classic progression Damage Ships disabled Priority 25
Icy Veins', Method's and wowtbc.gg's Fire play, an alternative to the recommended Fire premade: a Pyroblast! proc is held until a Heating Up joins it, then cast together with…
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Before a specialization
unspecializedFor levels 1 to 9, and any Mage who has not chosen a specialization yet. Frostfire Bolt, Fire Blast to finish a target or on the move, Ice Lance on the move once learned, Arcane…
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Recommended
brewmasterMonk Brewmaster Classic progression Tank Priority 30
Picked automatically in the Brewmaster specialization. Keeps Shuffle up with Blackout Kick, uses Keg Smash whenever its Chi fits, Expel Harm when you are hurt (at once below…
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Recommended
mistweaverMonk Mistweaver Classic progression Healer Priority 30
Picked automatically in the Mistweaver specialization. With a friendly target it heals that target: Renewing Mist on cooldown, Uplift when three or more nearby allies are hurt,…
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Recommended
windwalkerMonk Windwalker Classic progression Damage Priority 30
Picked automatically in the Windwalker specialization. Touch of Death when usable, Tiger Palm to keep Tiger Power, Rising Sun Kick on cooldown, Chi Wave, Combo Breaker procs,…
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Damage first (simulator)
brewmaster-offensiveMonk Brewmaster Classic progression Tank Ships disabled Priority 20
An alternative to the Brewmaster premade, off by default: enable it and disable that one, or raise its priority. Follows the simulator's damage-first list for a tank who outgears…
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SimulationCraft 5.4.8 (Hekili and MaxDps)
windwalker-simcMonk Windwalker Classic progression Damage Ships disabled Priority 20
An alternative to the Windwalker premade, off by default: enable it and disable that one, or raise its priority. The original SimulationCraft list that the Hekili and MaxDps…
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Before a specialization
unspecializedFor levels 1 to 9, or any monk who has not chosen a specialization; a specialization premade takes over as soon as you pick one. Keeps Fierce Tiger and Tiger Power up, spends two…
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Recommended
holyPaladin Holy Classic progression Healer Priority 30
For Holy, from level 10 in the Holy specialization. With a friend targeted it heals: at 3 Holy Power (or Divine Purpose) Light of Dawn when three people near you are hurt, else…
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Recommended
protectionPaladin Protection Classic progression Tank Priority 30
Recommended for Protection, from level 10 in the Protection specialization. Pulls with Avenger's Shield, then Avenger's Shield on a Grand Crusader proc, Avenger's Shield, Hammer…
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Recommended
retributionPaladin Retribution Classic progression Damage Priority 30
Recommended for Retribution, from level 10 in the Retribution specialization. Keeps Inquisition up (cast at 3 Holy Power, refreshed in its last 3 seconds; from 81), spends…
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Exorcism first (Warcraft Tavern)
retribution-warcrafttavernPaladin Retribution Classic progression Damage Ships disabled Priority 20
An alternative to the recommended Retribution premade, off by default: enable it and disable that one, or raise its priority. Exorcism on every cooldown and Art of War reset…
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Pool Holy Power (simulator)
protection-simulatorPaladin Protection Classic progression Tank Ships disabled Priority 20
An alternative to the recommended Protection premade, off by default: enable it and disable that one, or raise its priority. Follows the simulator's tank lists: Shield of the…
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Before a specialization
unspecializedFor levels 1 to 9, and any paladin who has not chosen a specialization yet; a specialization's premade takes over as soon as you pick one. Pulls from range with Judgment, then…
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Recommended
disciplinePriest Discipline Classic progression Healer Priority 30
Discipline healing from level 10 to 90, chosen in the Discipline specialization. Target a friend to heal them: Power Word: Shield when they are low, before the pull and about…
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Recommended
holyPriest Holy Classic progression Healer Priority 30
Holy healing from level 10 to 90, chosen in the Holy specialization. Target a friend to heal them: Holy Word: Serenity in Chakra: Serenity; Power Word: Shield only when they are…
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Recommended
shadowPriest Shadow Classic progression Damage Priority 30
Shadow damage from level 10 to 90, chosen in the Shadow specialization. Opens with Mind Spike, Mind Blast or your DoTs. Devouring Plague at three Shadow Orbs (when Mind Blast is…
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Emergency heals last (Icy Veins)
holy-icyveinsPriest Holy Classic progression Healer Ships disabled Priority 20
Off by default. Icy Veins' Holy order, picked by your chakra. In Chakra: Sanctuary: Holy Word: Sanctuary when three allies are hurt, Renew, Circle of Healing, Prayer of Mending,…
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No Insanity priority (Warcraft Tavern)
shadow-warcrafttavernPriest Shadow Classic progression Damage Ships disabled Priority 20
Off by default. Warcraft Tavern's Shadow order: Devouring Plague at three Shadow Orbs, Shadow Word: Death below 20%, Mind Blast, Vampiric Touch, Shadow Word: Pain, Mind Spike on…
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Unspecialized
unspecializedPriest Classic progression Damage Priority 1
For levels 1 to 9, or any priest who has not chosen a specialization yet. On an enemy: Shadow Word: Pain when it will live long enough, then Smite. On a friend: Flash Heal when…
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Subterfuge (Warcraft Tavern)
subtlety-warcrafttavernRogue Subtlety Classic progression Damage Priority 35
Chosen automatically instead of the Shadow Focus premade when your tier-1 talent is Subterfuge (Warcraft Tavern's build). Premeditation and Slice and Dice before the pull; in…
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Recommended
assassinationRogue Assassination Classic progression Damage Priority 30
Recommended for Assassination, from level 10 to 90 (simulator and Wowhead for Phase 5, with Icy Veins' leveling steps). Opens from Stealth with Cheap Shot when solo, otherwise…
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Recommended
combatRogue Outlaw / Combat Classic progression Damage Priority 30
Recommended for Combat, from level 10 to 90 (Wowhead and simulator for Phase 5). Since the Siege of Orgrimmar patch Sinister Strike costs 50 energy, so Revealing Strike is the…
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Recommended
subtletyRogue Subtlety Classic progression Damage Priority 30
Recommended for Subtlety with Shadow Focus, from level 10 to 90 (simulator and Wowhead for Phase 5). In Stealth or Shadow Dance: Premeditation, Slice and Dice before the pull,…
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Anticipation (Hekili)
combat-hekiliRogue Outlaw / Combat Classic progression Damage Ships disabled Priority 20
Off by default. The Hekili MoP order for Combat with Anticipation: Revealing Strike is the only builder, even under Bloodlust; finishers wait for Deep Insight, four Anticipation…
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Envenom at five (Icy Veins)
assassination-icyveinsRogue Assassination Classic progression Damage Ships disabled Priority 20
Off by default. The Icy Veins and Method order: Vanish on cooldown for a stealthed Mutilate, Vendetta on cooldown when the fight is long enough, Envenom only at five points,…
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Sinister Strike builder (Icy Veins)
combat-icyveinsRogue Outlaw / Combat Classic progression Damage Ships disabled Priority 20
Off by default, and superseded for Phase 5. The Icy Veins, Warcraft Tavern, Method and wowtbc.gg order from before the Siege of Orgrimmar patch: Slice and Dice, Revealing Strike…
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Unspecialized
unspecializedRogue Classic progression Damage Priority 1
For levels 1 to 9, or a rogue who has not chosen a specialization yet; each specialization's premade takes over once you pick one. Opens from Stealth with Cheap Shot when solo,…
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Recommended
elementalShaman Elemental Classic progression Damage Priority 30
Recommended for Elemental from level 10, chosen in the Elemental specialization. Wowhead's order: a Lightning Bolt to open (Lava Burst with Unleashed Fury), Unleash Elements with…
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Recommended
enhancementShaman Enhancement Classic progression Damage Priority 30
Recommended for Enhancement from level 10, chosen in the Enhancement specialization. Wowhead's order: Unleash Elements while running in, then Unleash Elements with Unleashed…
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Recommended
restorationShaman Restoration Classic progression Healer Priority 30
Recommended for Restoration from level 10, chosen in the Restoration specialization. Heals your friendly target (Rotation Master cannot pick who to heal): Greater Healing Wave…
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Health ladder (Hekili)
restoration-hekiliShaman Restoration Classic progression Healer Ships disabled Priority 20
Off by default; same switch as the recommended Restoration premade, so enable it and disable that one to use it. Hekili's list keeps Earth Shield and Riptide on your target and…
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Lava Lash first (Icy Veins)
enhancement-icyveinsShaman Enhancement Classic progression Damage Ships disabled Priority 20
Off by default; same switch as the recommended Enhancement premade, so enable it and disable that one to use it. Icy Veins' order: Stormstrike, then Lava Lash before spending…
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Weave every stack (simulator)
enhancement-simulatorShaman Enhancement Classic progression Damage Ships disabled Priority 20
Off by default; same switch as the recommended Enhancement premade, so enable it and disable that one to use it. The simulator's list for players who time casts between swings:…
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Unspecialized
unspecializedShaman Classic progression Damage Priority 1
For levels 1 to 9, and any Shaman who has not chosen a specialization yet; every specialization premade takes over once you pick one. Lightning Bolt to pull from range, Healing…
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Recommended
afflictionWarlock Affliction Classic progression Damage Priority 30
Recommended for Affliction from level 10 to 90 (chosen in the Affliction specialization). Pre-casts Haunt or Unstable Affliction, opens a fresh elite with Soulburn and Soul Swap,…
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Recommended
demonologyWarlock Demonology Classic progression Damage Priority 30
Recommended for Demonology from level 10 to 90 (chosen in the Demonology specialization). In caster form: Corruption, Hand of Gul'dan by charges, a second Hand of Gul'dan into…
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Recommended
destructionWarlock Destruction Classic progression Damage Priority 30
For Destruction from level 10 to 90 (chosen in the Destruction specialization). Pre-casts Incinerate, keeps Immolate up, never sits on two Conflagrate charges, spends embers on…
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Pool Haunt (Warcraft Tavern)
affliction-warcrafttavernWarlock Affliction Classic progression Damage Ships disabled Priority 20
Off by default. Warcraft Tavern's and Method's shard policy: the same DoT upkeep as the recommended Affliction premade, but Haunt is saved for four shards or Dark Soul: Misery,…
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Pool Molten Core (guides)
demonology-guideWarlock Demonology Classic progression Damage Ships disabled Priority 20
Off by default. The guide consensus (Method, wowtbc.gg, Warcraft Tavern, Wowhead): the recommended Demonology premade, except that in caster form Metamorphosis waits for 900 fury…
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Unspecialized
unspecializedWarlock Classic progression Damage Priority 1
For a Warlock without a specialization (levels 1 to 9, or later before you choose one). Corruption to pull and kept up, Drain Life below half health, Shadow Bolt. Reminders: the…
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Recommended
armsWarrior Arms Classic progression Damage Priority 30
Recommended for Arms from level 10 to 90, picked in the Arms specialization. Charges to open, and again for rage when you step away. Colossus Smash whenever it is missing or…
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Recommended
furyWarrior Fury Classic progression Damage Priority 30
Recommended for Fury from level 10 to 90, picked in the Fury specialization. Charges to open and for rage. Colossus Smash once two Raging Blow charges are banked (one with…
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Recommended
protectionWarrior Protection Classic progression Tank Priority 30
Tanking from level 10 to 90, picked in the Protection specialization. Charge or Heroic Throw to pull. Devastate to keep three Weakened Armor on elites and bosses, Dragon Roar,…
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Cooldowns in Colossus Smash (Icy Veins)
fury-icyveinsWarrior Fury Classic progression Damage Ships disabled Priority 20
Off by default. Icy Veins' Fury order spends Bladestorm or Dragon Roar first inside the Colossus Smash window, and puts Execute ahead of Bloodthirst below 20% health. Outside the…
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Pool for Colossus Smash (Icy Veins)
arms-icyveinsWarrior Arms Classic progression Damage Ships disabled Priority 20
Off by default. The Icy Veins and Wowhead Arms order: outside the Colossus Smash window it uses Overpower and Slams only above 80 rage, banking rage for the window instead of…
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Unspecialized
unspecializedWarrior Classic progression Damage Priority 1
For levels 1 to 9, or until you choose a specialization. Charge to pull, Victory Rush, Execute and Heroic Strike when you have 30 rage; reminds you to be in Battle Stance if you…
