Reference

Condition browser

43 of 145 condition types. Clear filters

Character

ConditionEditionsWhat it checks
Class
CLASS
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the character class of the unit specified is the class you choose.
Class In Group
CLASS_GROUP
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how many members of the class you choose are in your party, or in your whole raid when Raid is ticked, compared with the number you set. You count too, and when you are not in a group only you are counted.
Creature Type
CREATURE
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the creature type of the unit specified, such as Beast, Demon or Undead, is the one you choose.
Unit Classification
CLASSIFICATION
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the classification of the unit specified, such as Elite, Rare or World Boss, is the one you choose.
Level
LEVEL
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how the level of the unit specified compares with the level you set. With Relative ticked, the level you set is an offset from your own level, so -3 means three levels below yours.
Talent
TALENT
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how many points or ranks you have in the talent you choose, compared with the number you set. Where talents are picked one per row, it checks whether you picked that talent instead.
Specialization
SPECIALIZATION
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks whether your specialization is the one you choose, which on older game versions means the talent tree with the most points. A specialization of another class never matches.
Role
ROLE
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks whether the role of the unit specified (tank, healer or DPS) is the role you choose. Where the editor offers no unit, it checks your own role.
In Group
GROUP
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if you, or the unit specified, are in a party or raid. With Raid ticked, only raid membership counts.
Raid Role
RAID_ROLE
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks whether you are a raid member, assistant or leader.
Unit Exists
UNIT_EXISTS
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks whether the chosen unit exists.
Shapeshift Form
FORM
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if you are currently in the shapeshift form or stance you choose, matching any rank of it. Choosing humanoid checks that you are not shapeshifted at all.
Have Pet
PET
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if you currently have a pet out. It does not check whether the pet is alive, in range or able to act.
Have Named Pet
PET_NAME
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if your current pet has exactly the name you enter. With no pet out, it does not match.
Health
HEALTH
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how much health the unit specified has, compared with the number you set. A negative number compares how much health the unit is missing from its maximum instead.
Health Percentage
HEALTHPCT
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how much health the unit specified has as a percentage of its maximum health, compared with the percentage you set.
Time Until Health
TT_HEALTH
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how many seconds it should take the unit specified to reach the health you set, compared with the number of seconds you set, estimated from recent damage, healing or both as Mode says. A negative health number means that much missing health instead.
Time Until Health Percentage
TT_HEALTHPCT
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how many seconds it should take the unit specified to reach the health percentage you set, compared with the number of seconds you set. The estimate comes from recent damage, healing or both, as Mode says.
Mana
MANA
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how much mana the unit specified has, compared with the number you set. A negative number compares how much mana the unit is missing from its maximum instead.
Mana Percentage
MANAPCT
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how much mana the unit specified has as a percentage of its maximum mana, compared with the percentage you set.
Power
POWER
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how much of its main power, such as rage, energy or mana, the unit specified has, compared with the number you set. A negative number compares how much power the unit is missing from its maximum instead.
Power Percentage
POWERPCT
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how much of its main power, such as rage, energy or mana, the unit specified has as a percentage of its maximum, compared with the percentage you set.
Points
POINT
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how many points, such as combo points, holy power or arcane charges, the unit specified has, compared with the number you set. A negative number compares how many points the unit is short of its maximum instead.
Runes
RUNE
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how many runes of the type you choose are ready to use, compared with the number you set.
Rune Cooldown
RUNE_COOLDOWN
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how many seconds are left before your next rune of the type you choose is ready, compared with the number of seconds you set. It uses whichever rune of that type comes back soonest, and a ready rune counts as zero.
Totem Present
TOTEM
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if you have a totem active in the element slot you choose: Fire, Earth, Water or Air. An empty or expired slot does not match.
Specific Totem Present
TOTEM_SPELL
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the totem you choose is active. Where spells have ranks, any rank of that totem counts unless you tick Use this exact spell rank.
Totem Time Remaining
TOTEM_REMAIN
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how many seconds are left on your totem in the element slot you choose, compared with the number of seconds you set. An empty or expired slot does not match.
Specific Totem Time Remaining
TOTEM_SPELL_REMAIN
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how many seconds are left on the totem you choose, compared with the number of seconds you set. A totem that is not active does not match.
Character Stat
STAT
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how the character stat you choose on the unit specified compares with the number you set. A unit that does not exist does not match.
Extended Character Stat
ECS_STAT
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how the ExtendedCharacterStats stat you choose, such as your attack power, compares with the value you set. It needs the ExtendedCharacterStats addon installed and loaded.
Extended Character Stat Percentage
ECS_STAT_PCT
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how the ExtendedCharacterStats percentage stat you choose, such as a crit or hit chance, compares with the percentage you set. It needs the ExtendedCharacterStats addon installed and loaded.
Hero Talent Tree
HERO_TALENT
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if you have chosen a hero talent tree, or the specific tree you pick.
Group Count
GROUP_COUNT
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks a count taken over your party or raid, always including you: the whole group, the members holding an assigned role, or the dead members, as a number of players or as a percent of the group.
Pet Happiness
PET_HAPPINESS
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if your Hunter pet's mood is the one you choose: Unhappy, Content or Happy.
Stagger
STAGGER
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how much damage is waiting in your Stagger pool, or that damage as a percent of your maximum health, compared with the number you set.
Eclipse
ECLIPSE
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks the Balance Druid Eclipse bar: whether it is heading toward a Solar or a Lunar Eclipse, or how its energy compares with the number you set.
Talent Tree Points
TALENT_TREE_POINTS
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks how many talent points you have spent in the talent tree you choose, compared with the number you set.
Primary Talent Tree
PRIMARY_TALENT_TREE
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the talent tree you choose is your primary one, meaning the tree with the most talent points spent in it. If two trees tie for the most points, or you have spent none, it cannot decide either way.
Is Dead or Ghost
DEAD
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the unit specified is dead or a ghost. A unit that does not exist makes the condition unavailable rather than false.
Is Friendly
FRIENDLY
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the game reports the unit specified as friendly to you. Being friendly does not mean the unit is in your party or raid.
Action Context
ACTION_CONTEXT
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks whether you are acting through the action bar you choose: your own, a vehicle, a possessed unit, an override bar, or a pet battle.
Engraved Rune
RUNE_ENGRAVED
Classic EraTBC AnniversaryClassic progressionForeverRetailChecks if the Season of Discovery rune you choose is engraved on one of your equipped items. Passive runes count too.