Built In rotations
The rotations that ship with Rotation Master, for every edition and class. They are read-only in game; Duplicate makes your own copy. Shared rotations from players are under Browse shares.
111 Built In rotations match. Clear filters
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Reference (Icy Veins and Wowhead)
blood-guideDeath Knight Blood Retail Tank Ships disabled Priority 10
Reference only, off by default: the guides' Blood priority. In Midnight combat your buffs and the target's debuffs are hidden from addons, so the steps that read them wait there;…
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Reference (Icy Veins and Wowhead)
unholy-guideDeath Knight Unholy Retail Damage Ships disabled Priority 10
Reference only, off by default: the guides' Unholy priority. Procs and plagues are hidden in Midnight combat, so it cannot run there; runic power and the target's health are…
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Reference (Wowhead)
frost-wowheadDeath Knight Frost Retail Damage Ships disabled Priority 5
Reference only, off by default: Wowhead's Frost order, which puts its cooldowns in the rotation. Hidden combat data keeps it from running in Midnight combat; runic power is…
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Reference (Icy Veins, SimulationCraft and Wowhead)
havoc-guideDemon Hunter Havoc Retail Damage Ships disabled Priority 10
Reference only, off by default: the guides' Havoc priority. Your procs, Metamorphosis and Essence Break are hidden from addons in Midnight combat, so this list cannot run there;…
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Reference (Wowhead and Icy Veins)
vengeance-guideDemon Hunter Vengeance Retail Tank Ships disabled Priority 10
Reference only, off by default: Wowhead's Vengeance order with Icy Veins' hero-tree goals. Your buffs are hidden in Midnight combat, so it cannot run there; Fury is hidden on…
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Reference (Icy Veins and Wowhead)
guardian-guideDruid Guardian Retail Tank Ships disabled Priority 10
Reference only, off by default: the guides' Guardian priority. Debuffs and procs are hidden in Midnight combat, so it cannot run there; rage and health are hidden on Retail, so…
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Reference (Icy Veins, SimulationCraft and Wowhead)
balance-guideDruid Balance Retail Damage Ships disabled Priority 10
Reference only, off by default: the guides' Balance priority. Your DoTs, Eclipse and procs are hidden from addons in Midnight combat, so it cannot run there; read it, or clone it…
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Reference (Icy Veins, Wowhead and SimulationCraft)
fire-guideMage Fire Retail Damage Ships disabled Priority 10
Reference only, off by default: the guides' Fire priority. Hot Streak, Heating Up, Pyroclasm and Fire Blast charges are hidden in Midnight combat, so it cannot run there. Fire…
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Icy Veins
holyPaladin Holy Retail Healer Priority 10
Holy in Midnight, for reference: Rotation Master picks a spell, not a target, and the game hides everyone's health in combat, so this keeps your Holy Power and cooldowns turning…
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Reference (Icy Veins)
retribution-icyveinsPaladin Retribution Retail Damage Ships disabled Priority 5
Reference only, off by default: the Icy Veins and SimulationCraft order reads buffs, charges and enemy counts that Midnight hides in combat, so it cannot run reliably there.…
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Consecration filler reference (Wowhead)
protection-wowheadPaladin Protection Retail Tank Ships disabled Priority 4
Reference only, off by default: Wowhead's tank order. Judgment on cooldown, Shield of the Righteous, Avenger's Shield, Divine Toll at 0 Holy Power, Blessed Hammer or Hammer of…
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Death first reference (Wowhead)
discipline-wowheadPriest Discipline Retail Healer Ships disabled Priority 5
Reference only, off by default: Wowhead's Season 1 Oracle order, which keeps Shadow Word: Pain up by reading the debuff that Midnight hides in combat. Shadow Word: Pain, Shadow…
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Reference (Icy Veins)
outlaw-icyveinsRogue Outlaw / Combat Retail Damage Ships disabled Priority 5
Reference only, off by default: the Icy Veins, SimulationCraft and Wowhead order reads Roll the Bones buffs, Opportunity stacks and energy, which Midnight hides in combat. From…
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Reference (Icy Veins)
subtlety-icyveinsRogue Subtlety Retail Damage Ships disabled Priority 5
Reference only, off by default: the Icy Veins and SimulationCraft order holds Shadow Dance for Secret Technique and reads Shadow Dance, Darkest Night and energy, which Midnight…
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Stormbringer reference (SimulationCraft)
enhancement-stormbringerShaman Enhancement Retail Damage Ships disabled Priority 5
Reference only, off by default: SimulationCraft's Stormbringer list (Icy Veins and Wowhead agree) reads Flame Shock, Crash Lightning, Lashing Flames and cooldown timers, which…
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Totemic reference (SimulationCraft)
enhancement-totemicShaman Enhancement Retail Damage Ships disabled Priority 4
Reference only, off by default: SimulationCraft's Totemic list reads Flame Shock, Hot Hand, Whirling Fire, Crash Lightning and Doom Winds, which Midnight hides in combat. On…
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Slayer reference (SimulationCraft)
arms-slayerWarrior Arms Retail Damage Ships disabled Priority 5
Reference only, off by default: the Slayer order from SimulationCraft, Icy Veins and Wowhead reads rage, Rend, Colossus Smash, Sudden Death and Opportunist, which Midnight hides…
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Recommended
balanceDruid Balance Classic progression Damage Priority 30
Recommended for Balance from level 10, after Wowhead's Phase 5 list and simulator. Keeps Moonfire and Sunfire up and refreshes them inside the matching Eclipse, casts Starfall in…
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Recommended
feralDruid Feral Classic progression Damage Priority 30
Recommended for Feral from level 10, after simulator and Wowhead's Phase 5 list. Puts you in Cat Form, opens from Prowl with Savage Roar and Ravage, keeps Savage Roar up, uses…
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Recommended
guardianDruid Guardian Classic progression Tank Priority 30
Recommended for Guardian tanks from level 10, after simulator and Wowhead's Phase 5 list. Puts you in Bear Form, pulls with Faerie Fire from range or Mangle, keeps Weakened Blows…
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Recommended
restorationDruid Restoration Classic progression Healer Priority 30
Recommended for Restoration from level 10, after Wowhead's Phase 5 group healing. Heals your current friendly target, or you with no target; choosing whom to heal is up to you.…
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Bite only in execute (Icy Veins)
feral-icyveinsDruid Feral Classic progression Damage Ships disabled Priority 20
Icy Veins' Feral order (Wowhead's Bite rule agrees), an alternative to the recommended Feral premade: enable it and disable that one, or raise its priority. Same opener, Savage…
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Tank healing (Wowhead)
restoration-wowheadDruid Restoration Classic progression Healer Ships disabled Priority 20
Wowhead's single-target tank-healing order, an alternative to the recommended Restoration premade for when you are assigned to the tank: enable it and disable that one, or raise…
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Recommended
beastmasteryHunter Beast Mastery Classic progression Damage Priority 10
Chosen automatically in the Beast Mastery specialization. Opens with Hunter's Mark and Kill Command, then: Kill Shot, Kill Command (held for a moment when Bestial Wrath is about…
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Recommended
marksmanshipHunter Marksmanship Classic progression Damage Priority 10
Chosen automatically in the Marksmanship specialization. Pre-casts Aimed Shot, then: Steady Shots in pairs to keep Steady Focus up (from 63), Chimera Shot, Serpent Sting on…
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Recommended
survivalHunter Survival Classic progression Damage Priority 10
Chosen automatically in the Survival specialization. Opens with Hunter's Mark, Black Arrow and Explosive Shot, then: Explosive Shot on cooldown and on every Lock and Load, Kill…
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Recommended
fireMage Fire Classic progression Damage Priority 30
Recommended for Fire, from level 10 to 90 (selected in the Fire specialization). Opens with a hard Pyroblast, then Inferno Blast (Fire Blast before 24) turns Heating Up into a…
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Barrage at four charges (Icy Veins)
arcane-icyveinsMage Arcane Classic progression Damage Ships disabled Priority 25
The guides' Arcane rule (Icy Veins, Wowhead, Method, wowtbc.gg), an alternative to the recommended Arcane premade: at four Arcane Charges, Arcane Missiles if a proc is up,…
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Recommended
brewmasterMonk Brewmaster Classic progression Tank Priority 30
Picked automatically in the Brewmaster specialization. Keeps Shuffle up with Blackout Kick, uses Keg Smash whenever its Chi fits, Expel Harm when you are hurt (at once below…
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Recommended
mistweaverMonk Mistweaver Classic progression Healer Priority 30
Picked automatically in the Mistweaver specialization. With a friendly target it heals that target: Renewing Mist on cooldown, Uplift when three or more nearby allies are hurt,…
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Recommended
windwalkerMonk Windwalker Classic progression Damage Priority 30
Picked automatically in the Windwalker specialization. Touch of Death when usable, Tiger Palm to keep Tiger Power, Rising Sun Kick on cooldown, Chi Wave, Combo Breaker procs,…
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Recommended
retributionPaladin Retribution Classic progression Damage Priority 30
Recommended for Retribution, from level 10 in the Retribution specialization. Keeps Inquisition up (cast at 3 Holy Power, refreshed in its last 3 seconds; from 81), spends…
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Recommended
assassinationRogue Assassination Classic progression Damage Priority 30
Recommended for Assassination, from level 10 to 90 (simulator and Wowhead for Phase 5, with Icy Veins' leveling steps). Opens from Stealth with Cheap Shot when solo, otherwise…
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Recommended
combatRogue Outlaw / Combat Classic progression Damage Priority 30
Recommended for Combat, from level 10 to 90 (Wowhead and simulator for Phase 5). Since the Siege of Orgrimmar patch Sinister Strike costs 50 energy, so Revealing Strike is the…
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Recommended
subtletyRogue Subtlety Classic progression Damage Priority 30
Recommended for Subtlety with Shadow Focus, from level 10 to 90 (simulator and Wowhead for Phase 5). In Stealth or Shadow Dance: Premeditation, Slice and Dice before the pull,…
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Recommended
elementalShaman Elemental Classic progression Damage Priority 30
Recommended for Elemental from level 10, chosen in the Elemental specialization. Wowhead's order: a Lightning Bolt to open (Lava Burst with Unleashed Fury), Unleash Elements with…
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Recommended
enhancementShaman Enhancement Classic progression Damage Priority 30
Recommended for Enhancement from level 10, chosen in the Enhancement specialization. Wowhead's order: Unleash Elements while running in, then Unleash Elements with Unleashed…
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Recommended
restorationShaman Restoration Classic progression Healer Priority 30
Recommended for Restoration from level 10, chosen in the Restoration specialization. Heals your friendly target (Rotation Master cannot pick who to heal): Greater Healing Wave…
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Unspecialized
unspecializedShaman Classic progression Damage Priority 1
For levels 1 to 9, and any Shaman who has not chosen a specialization yet; every specialization premade takes over once you pick one. Lightning Bolt to pull from range, Healing…
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Pool Molten Core (guides)
demonology-guideWarlock Demonology Classic progression Damage Ships disabled Priority 20
Off by default. The guide consensus (Method, wowtbc.gg, Warcraft Tavern, Wowhead): the recommended Demonology premade, except that in caster form Metamorphosis waits for 900 fury…
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Pool for Colossus Smash (Icy Veins)
arms-icyveinsWarrior Arms Classic progression Damage Ships disabled Priority 20
Off by default. The Icy Veins and Wowhead Arms order: outside the Colossus Smash window it uses Overpower and Slams only above 80 rage, banking rage for the window instead of…
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Restoration
restorationDruid Restoration TBC Anniversary Healer Priority 30
Healing for the Restoration tree on your friendly target (or yourself): Healing Touch after Nature's Swiftness, Swiftmend a dying target that has your Rejuvenation or Regrowth,…
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Feral (Wowhead)
feral-wowheadDruid Feral TBC Anniversary Damage Tank Ships disabled Priority 20
Wowhead's Feral, an alternative to the recommended Icy Veins Feral premade, off by default: enable it and disable that one, or raise its priority. Rip whenever it is down at four…
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Balance
balanceDruid Balance TBC Anniversary Damage
Caster Balance from level 1 to 70, and the default for any Druid no other premade fits. Pulls with Starfire (Wrath before 20), Insect Swarm and Moonfire while moving, Faerie Fire…
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Ranged DPS (Wowhead)
ranged-wowheadHunter TBC Anniversary Damage Ships disabled Priority 5
Levels 1–70, every spec, following Wowhead's raid advice. Same pull, melee, leveling shots, multi-target Multi-Shot and reminders as the simulator version, but once Steady Shot…
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Fire (Wowhead)
fire-wowheadMage Fire TBC Anniversary Damage Ships disabled Priority 10
Fire after Wowhead and simulator. Like the Icy Veins Fire premade, but it weaves Fire Blast whenever it is ready while you stand still (more damage, more mana) and opens with…
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Protection (Wowhead & simulator)
protection-wowheadPaladin Protection TBC Anniversary Tank Priority 20
Tanking for the Protection tree or any Paladin with Righteous Fury on. Pulls with Holy Shield, Avenger's Shield and Judgement; against a crushing target (world boss or three or…
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Holy (Icy Veins & Wowhead)
holyPaladin Holy TBC Anniversary Healer Priority 10
Healing for a Holy Paladin in a group, on your friendly target: Lay on Hands or Holy Shock for a dying target, Cleanse (Purify before 42), Holy Shock while moving, Holy Light for…
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Holy (Wowhead tank healing)
holy-wowheadPaladin Holy TBC Anniversary Healer Ships disabled Priority 9
Wowhead's raid tank healing, an alternative to the recommended Holy premade, off by default: enable it and disable that one, or raise its priority. Holy Light whenever your…
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Retribution seal twisting
retribution-twistPaladin Retribution TBC Anniversary Damage Ships disabled Priority 3
Off by default; enable it if you twist seals (level 64+, Seal of Command and Blood or Martyr). Opens with Judgement of the Crusader, then each swing puts up Seal of Command (rank…
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Retribution (Wowhead & simulator)
retribution-wowheadPaladin Retribution TBC Anniversary Damage Priority 2
Melee Retribution from level 1 to 70, and the default for any Paladin no other premade fits. Opens each target with Judgement of Wisdom (low mana) or the Crusader, keeps your…
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Healer (Wowhead)
healer-wowheadPriest Discipline Holy TBC Anniversary Healer Priority 30
Healing in a group when Holy or Discipline is your main talent tree. It advises on the friendly unit you target; you choose whom to heal. Prayer of Mending before pulls and…
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Damage (Wowhead)
dps-wowheadPriest Shadow TBC Anniversary Damage Ships disabled Priority 5
Damage after Wowhead's guides, an alternative to the recommended Icy Veins damage premade, off by default: enable it and disable that one, or raise its priority. Mind Blast opens…
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Melee DPS (Wowhead)
dps-wowheadRogue TBC Anniversary Damage Ships disabled Priority 5
Levels 1–70, every spec, following Wowhead. Same stealth openers, builders and reminders as the simulator version, but Slice and Dice starts from one combo point and every…
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Restoration
restorationShaman Restoration TBC Anniversary Healer Priority 30
Healing for the Restoration talent tree, on your friendly target (or yourself with no target): Nature's Swiftness and Healing Wave or Lesser Healing Wave in emergencies, Cure…
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Elemental (Wowhead)
elemental-wowheadShaman Elemental TBC Anniversary Damage Ships disabled Priority 21
Wowhead's Elemental, an alternative to the recommended Icy Veins Elemental premade, off by default: enable it and disable that one, or raise its priority. At 70 Chain Lightning…
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Enhancement (Wowhead & simulator)
enhancement-simulatorShaman Enhancement TBC Anniversary Damage Ships disabled Priority 5
The level-70 raid model for totem twisting, an alternative to the recommended Icy Veins Enhancement premade, off by default: enable it and disable that one, or raise its…
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Drain-tank (Wowhead)
dps-wowheadWarlock Affliction Demonology Destruction TBC Anniversary Damage Ships disabled Priority 5
Warlock after Wowhead's guides, an alternative to the recommended Icy Veins Warlock premade, off by default: enable it and disable that one, or raise its priority. Solo it…
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Tank (Wowhead)
protection-wowheadWarrior TBC Anniversary Tank Priority 30
Levels 10–70, chosen while you are in Defensive Stance. Shield Slam, Revenge, Thunder Clap and Demoralizing Shout kept up on elites and bosses, then Devastate or Sunder Armor. On…
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Melee DPS (simulator)
dps-simulatorWarrior TBC Anniversary Damage Priority 10
Levels 1–70, Arms or Fury. Charges to pull, then Victory Rush, Intercept, Rampage, and Whirlwind when two or more enemies fight you (Thunder Clap before it is learned). With…
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Feral cat (SoD)
feral-eraDruid Feral Classic Era Damage Priority 130
Season of Discovery cat, chosen when Savage Roar is engraved (or Feral is your main tree without another legs rune). Faerie Fire (Feral) when none is up, Savage Roar, Swipe (Cat)…
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Balance (SoD)
balance-eraDruid Balance Classic Era Damage Priority 103
Season of Discovery Balance from level 1 to 60, and the default for any Druid no other Season of Discovery premade fits. Starsurge whenever its buff is down, Sunfire and Moonfire…
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Balance (SoD, Wowhead)
balance-wowheadDruid Balance Classic Era Damage Ships disabled Priority 102
Wowhead's Phase 8 list, an alternative to the recommended Season of Discovery Balance premade, off by default: enable it and disable that one, or raise its priority. Wrath to…
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Feral
feralDruid Feral Classic Era Damage Tank Priority 30
Feral cat and bear from level 10 when Feral is your main talent tree; your form decides which. Cat: stealth opener, Faerie Fire (Feral) kept up, Clearcasting spent on Shred, a…
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Restoration
restorationDruid Restoration Classic Era Healer Priority 30
Restoration from level 10 when Restoration is your main talent tree. Heals your current friendly target: Healing Touch after Nature's Swiftness, Swiftmend below 40% on your own…
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Feral (Wowhead raid bear)
feral-wowheadDruid Feral Classic Era Damage Tank Ships disabled Priority 27
The cat of the recommended Feral premade with Wowhead's geared raid bear: Maul every swing (tab-Maul packs yourself), Swipe only with 60 rage to spare, Faerie Fire (Feral)…
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Balance
balanceDruid Balance Classic Era Damage Priority 2
Balance from level 1 to 60, and the Druid default before talents or when no other premade fits. Starfire as the filler once learned (Wrath before that, Starfire first on a…
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Melee (SoD)
meleeHunter Survival Classic Era Damage Priority 110
Chosen on a Season of Discovery realm once you engrave Flanking Strike, Wyvern Strike or Carve and neither Chimera Shot nor Explosive Shot. Keeps the Flanking Strike buff up,…
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Ranged (SoD)
ranged-eraHunter Classic Era Damage Priority 100
Every ranged Hunter on a Season of Discovery realm, level 1 to 60; runes are used once engraved. Serpent Sting always up and refreshed by Chimera Shot. With the Kill Shot legs…
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Protection (SoD)
protection-eraPaladin Protection Classic Era Tank Priority 120
Season of Discovery tanking, chosen by Righteous Fury, an engraved Hammer of the Righteous or Shield of Righteousness, or the Protection tree. Seal of Martyrdom, a pull with Holy…
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Holy, Holy Light first (SoD, Wowhead)
holy-wowheadPaladin Holy Classic Era Healer Ships disabled Priority 109
Wowhead's Phase 4 healing order for crit-heavy gear, an alternative to the recommended Season of Discovery Holy premade, off by default: enable it and disable that one, or raise…
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Retribution, seal twisting (SoD)
retribution-twist-eraPaladin Retribution Classic Era Damage Ships disabled Priority 104
Off by default; enable it if you twist with a slow two-hander. Swaps between Seal of Martyrdom and Seal of Command in the last 0.4 seconds before each swing, suggests nothing on…
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Retribution, seal stacking (SoD)
retribution-stackingPaladin Retribution Classic Era Damage Ships disabled Priority 103
Off by default; enable it with the Soul of the Sealbearer rune or the six-piece set that makes seals linger (Rotation Master cannot see either). Keeps both Seal of Command and…
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Retribution (SoD)
retribution-eraPaladin Retribution Classic Era Damage Priority 102
Season of Discovery melee from level 1 to 60, and the default for any Paladin there. Keeps Seal of Martyrdom up (Righteousness until you have it), opens with Exorcism, casts…
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Protection
protectionPaladin Protection Classic Era Tank Priority 20
Tanking from level 1 to 60, chosen by Righteous Fury or the Protection tree. Seal of Righteousness (Seal of Wisdom when mana drops below 40%), Holy Shield and Judgement to pull,…
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Protection, Seal of Wisdom (Icy Veins)
protection-icyveinsPaladin Protection Classic Era Tank Ships disabled Priority 19
Icy Veins' raid tanking with Wowhead's Wisdom rotation, an alternative to the recommended Protection premade, off by default: enable it and disable that one, or raise its…
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Holy
holyPaladin Holy Classic Era Healer Priority 10
Healing in a group with the Holy tree, from level 10. Acts on your friendly target and picks the heal by missing health: Cleanse or Purify, Holy Shock while you move,…
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Retribution
retributionPaladin Retribution Classic Era Damage Priority 2
Melee Retribution from level 1 to 60, and the default for any Paladin no other premade fits. On elites and long fights outside raids, puts up Seal of the Crusader and judges it…
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Damage (SoD, Wowhead Mind Spike stacks)
dps-wowheadPriest Shadow Classic Era Damage Ships disabled Priority 105
The Wowhead and Warcraft Tavern way for Season of Discovery, an alternative to the recommended Season of Discovery damage premade, off by default: enable it and disable that one,…
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Healer
healerPriest Discipline Holy Classic Era Healer Priority 20
Chosen in a group when Holy or Discipline is your main talent tree. Heals the friendly unit you target: Power Word: Shield below 30%, Flash Heal below 40%, dispels, Prayer of…
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Damage
dpsPriest Shadow Classic Era Damage Priority 10
Damage from level 1 to 60, and the Priest default whenever the healer premade does not apply (solo, Shadow, or no talents yet). Shadowform when learned; before a pull a shield…
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Melee DPS
dpsRogue Classic Era Damage Priority 10
Levels 1–60, every spec, also on Hardcore and Self-Found realms; built from simulator, Icy Veins and Wowhead. From Stealth: Premeditation, Ambush with a dagger when the target is…
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Tank (SoD, Way of Earth)
tankShaman Classic Era Tank Priority 70
Season of Discovery tank, chosen once Way of Earth is engraved; built from Icy Veins, Wowhead, simulator and Warcraft Tavern. Flame Shock pulls. Earth Shock taunts a target in…
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Restoration (SoD)
restoration-eraShaman Classic Era Healer Priority 60
Season of Discovery Restoration from level 10 (most points in Restoration); built from Icy Veins and Wowhead. On your friendly target: Riptide then Lesser Healing Wave below 40%,…
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Elemental (SoD)
elemental-eraShaman Classic Era Damage Priority 50
Season of Discovery Elemental from level 10 (most points in Elemental); built from simulator Phase 6, Wowhead and Icy Veins. Earth Shock interrupts. While moving: Flame Shock,…
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Enhancement (SoD)
enhancement-eraShaman Classic Era Damage Priority 40
Season of Discovery, levels 1–60 with runes as you engrave them, dual wield or two-hander, and every SoD Shaman no other premade fits; built from simulator Phase 6, Icy Veins and…
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Elemental
elementalShaman Classic Era Damage Priority 30
Elemental from level 10 (most points in Elemental); built from Icy Veins and Wowhead. Earth Shock interrupts and finishes a target about to die. While moving: Flame Shock, else…
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Restoration
restorationShaman Classic Era Healer Priority 30
Restoration from level 10 (most points in Restoration); built from Icy Veins and Wowhead. On your friendly target: Healing Wave under Nature's Swiftness, Nature's Swiftness below…
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Enhancement
enhancementShaman Classic Era Damage Priority 10
Levels 1–60, also on Hardcore and Self-Found realms, and every Shaman without a talent majority; built from Icy Veins, Wowhead and simulator. Lightning Bolt pulls from range;…
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Tank (SoD, Metamorphosis)
tankWarlock Classic Era Tank Priority 80
Season of Discovery tank, chosen once Metamorphosis is engraved; built from simulator, Icy Veins, Wowhead and Warcraft Tavern. Shadow Cleave whenever Defender's Resolve is…
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Fire (SoD)
fireWarlock Classic Era Damage Priority 70
Season of Discovery Destruction, chosen once Chaos Bolt or Incinerate is engraved; built from simulator Phase 6 and Wowhead. Shadowburn and Searing Pain to finish; instants while…
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Shadow, Affliction and Felguard (SoD)
shadowWarlock Classic Era Damage Priority 60
Season of Discovery Affliction and Felguard builds, and every SoD Warlock no other premade fits; built from simulator Phase 6, Wowhead and Icy Veins. Nightfall procs; Shadowburn…
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Every tree
dpsWarlock Classic Era Damage Priority 10
Levels 1–60, every talent tree, also on Hardcore and Self-Found realms; built from Wowhead, Icy Veins, Warcraft Tavern and simulator. Stops while you cast or channel and never…
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Tank (SoD)
tankWarrior Classic Era Tank Priority 70
Season of Discovery tank, chosen in Defensive Stance; built from Wowhead Phase 8 and simulator. Charge; on two or more enemies Thunder Clap, Shockwave, Shield Slam, Revenge,…
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Melee DPS (SoD)
dps-eraWarrior Classic Era Damage Priority 50
Season of Discovery, levels 1–60 with runes as you engrave them: two-hander, dual wield, Gladiator and leveling, and every SoD warrior outside Defensive Stance; built from…
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Battle Forecaster stance dance (SoD, Wowhead)
dps-wowheadWarrior Classic Era Damage Ships disabled Priority 45
Wowhead's Phase 7/8 rotation for Soul of the Battle Forecaster or the Tier 1 six-piece (which Rotation Master cannot see), an alternative to the recommended Season of Discovery…
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Melee DPS
dpsWarrior Classic Era Damage Priority 10
Levels 1–60, Arms and Fury, and every warrior outside Defensive Stance, also on Hardcore and Self-Found realms; built from simulator, Icy Veins and Wowhead. Charge to pull,…
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Survival melee (Wowhead)
survivalHunter Survival Forever Damage Priority 20
Dual-wield melee Survival once Survival is your main talent tree with 21 points, Strider Kick's tier (until then the ranged premade levels you, as the guides advise). Pull with…
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Survival two-hand weave (Wowhead)
survival-weaveHunter Survival Forever Damage Ships disabled Priority 15
Wowhead's in-and-out weave for a two-handed Survival Hunter, an alternative to the recommended Survival melee premade, off by default: enable it and disable that one, or raise…
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Ranged (Wowhead)
rangedHunter Beast Mastery Marksmanship Forever Damage Priority 10
Every ranged Hunter from level 1 to 60 (Beast Mastery, Marksmanship, and Survival until Strider Kick), and the Forever Hunter default. Pull: Hunter's Mark, Sniper Shot while…
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Fire
fireMage Fire Forever Damage Priority 30
Fire once Fire is your main talent tree with 11 points (Pyroblast's tier). Pulls with Pyroblast on elites, else Frostfire Bolt or Fireball; then Pyroblast at three Heating Up…
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Protection (Wowhead)
protectionPaladin Protection Forever Tank Priority 40
Tanking, once Protection is your main talent tree or you turn on Righteous Fury. When the target is fighting someone else: Judgement with Seal of Fury (the taunt), Swift…
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Holy, Holy Shock on cooldown (Wowhead)
holy-wowheadPaladin Holy Forever Healer Ships disabled Priority 15
Wowhead's healing style, an alternative to the recommended Holy premade, off by default: enable it and disable that one, or raise its priority. Holy Shock as a routine heal on…
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Retribution
retributionPaladin Retribution Forever Damage Priority 10
Retribution and every melee Paladin from level 1 to 60, and the Forever Paladin default. Keeps a damage seal up, refreshed only when it runs low: Seal of the Crusader judged once…
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Discipline and Holy healing
healerPriest Discipline Holy Forever Healer Priority 20
Group healing once Discipline or Holy is your main talent tree and you do not know Shadowform. Heals your current friendly target: before the pull Power Word: Shield, Prayer of…
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Shadow and solo damage
dpsPriest Shadow Forever Damage Priority 10
Shadow, and every Priest's solo play, from level 1 to 60; the Forever Priest default. Pulls with Power Word: Shield (solo) and Mind Blast (Holy Fire for Holy and Discipline,…
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Melee DPS
dpsRogue Forever Damage Priority 10
Melee damage for every Rogue specialization from level 1 to 60, built from Icy Veins, Wowhead and Warcraft Tavern. The builder follows what you know: Mutilate (Sinister Strike…
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Subtlety, Garrote build (Wowhead)
subtlety-wowheadRogue Subtlety Forever Damage Ships disabled Priority 4
Wowhead's Subtlety: Premeditation and Garrote on every opener, and Vanish (then Preparation) used in the rotation to open with Garrote again once the last one has run out. Slice…
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Enhancement, mana-efficient (Wowhead)
enhancement-wowheadShaman Forever Damage Ships disabled Priority 5
Wowhead's and Mobalytics' mana-saving Enhancement: auto-attack does the work, Stormstrike only while Improved Stormstrike's mana regeneration is down, no Earth Shock in the…
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All trees
dpsWarlock Forever Damage Priority 10
Every Warlock talent tree from level 1 to 60, merged from Icy Veins, Wowhead and Method; the steps for a tree appear once you know its talent spells. Pulls with Immolate and Bane…
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All trees (Wowhead)
dps-wowheadWarlock Forever Damage Ships disabled Priority 5
Wowhead's level-30 Warlock: Affliction and Demonology drain-tank with the Succubus (Corruption and Agony, no Immolate, then Drain Life for the rest of the fight; health and mana…
