Built In rotations
The rotations that ship with Rotation Master, for every edition and class. They are read-only in game; Duplicate makes your own copy. Shared rotations from players are under Browse shares.
129 Built In rotations match. Clear filters
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Blizzard Assisted
protectionPaladin Protection Retail Tank Priority 10
Recommended for Protection in Midnight. Shows Blizzard's Assisted Combat suggestion, which already includes Shield of the Righteous, Avenging Wrath and Sentinel, and stops while…
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Blizzard Assisted
retributionPaladin Retribution Retail Damage Priority 10
Recommended for Retribution in Midnight. In combat the game now hides buffs, debuffs, cooldown times and health from addons, so this shows Blizzard's own Assisted Combat…
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Reference (Icy Veins)
protection-icyveinsPaladin Protection Retail Tank Ships disabled Priority 5
Reference only, off by default: the Icy Veins and SimulationCraft order needs the Consecration, Vanguard and Shining Light buffs, which Midnight hides in combat. Consecration…
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Reference (Icy Veins)
retribution-icyveinsPaladin Retribution Retail Damage Ships disabled Priority 5
Reference only, off by default: the Icy Veins and SimulationCraft order reads buffs, charges and enemy counts that Midnight hides in combat, so it cannot run reliably there.…
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Consecration filler reference (Wowhead)
protection-wowheadPaladin Protection Retail Tank Ships disabled Priority 4
Reference only, off by default: Wowhead's tank order. Judgment on cooldown, Shield of the Righteous, Avenger's Shield, Divine Toll at 0 Holy Power, Blessed Hammer or Hammer of…
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Blizzard Assisted
shadowPriest Shadow Retail Damage Priority 10
Recommended for Shadow in Midnight. In combat the game now hides your DoTs, buffs, cooldown times and health from addons, so this shows Blizzard's own Assisted Combat suggestion…
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Reference (Icy Veins)
shadow-icyveinsPriest Shadow Retail Damage Ships disabled Priority 5
Reference only, off by default: the Icy Veins and SimulationCraft order reads DoT timers, Madness and Voidform, which Midnight hides in combat; Insanity and health are hidden on…
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Blizzard Assisted
assassinationRogue Assassination Retail Damage Priority 10
Recommended for Assassination in Midnight. In combat the game now hides your bleeds, buffs, energy, cooldown times and health from addons, so this shows Blizzard's own Assisted…
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Blizzard Assisted
outlawRogue Outlaw / Combat Retail Damage Priority 10
Recommended for Outlaw in Midnight. Shows Blizzard's Assisted Combat suggestion (it handles the stealth opener, Roll the Bones, Blade Flurry, Adrenaline Rush, Between the Eyes…
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Blizzard Assisted
subtletyRogue Subtlety Retail Damage Priority 10
Recommended for Subtlety in Midnight. Shows Blizzard's Assisted Combat suggestion (it handles the stealth opener, Shadow Blades, Goremaw's Bite, Shadow Dance, Secret Technique…
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Reference (Icy Veins)
assassination-icyveinsRogue Assassination Retail Damage Ships disabled Priority 5
Reference only, off by default: the Icy Veins and SimulationCraft order keeps bleeds up by their timers, which Midnight hides in combat; energy is hidden on Retail, so its energy…
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Reference (Icy Veins)
outlaw-icyveinsRogue Outlaw / Combat Retail Damage Ships disabled Priority 5
Reference only, off by default: the Icy Veins, SimulationCraft and Wowhead order reads Roll the Bones buffs, Opportunity stacks and energy, which Midnight hides in combat. From…
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Reference (Icy Veins)
subtlety-icyveinsRogue Subtlety Retail Damage Ships disabled Priority 5
Reference only, off by default: the Icy Veins and SimulationCraft order holds Shadow Dance for Secret Technique and reads Shadow Dance, Darkest Night and energy, which Midnight…
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Blizzard Assisted
elementalShaman Elemental Retail Damage Priority 10
Recommended for Elemental in Midnight. In combat the game now hides Flame Shock, your buffs, Maelstrom, cooldown times and health from addons, so this shows Blizzard's own…
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Blizzard Assisted
enhancementShaman Enhancement Retail Damage Priority 10
Recommended for Enhancement in Midnight. Shows Blizzard's Assisted Combat suggestion (it spends Maelstrom Weapon, keeps Flame Shock and handles Surging Totem and Sundering), and…
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Reference (Icy Veins)
elemental-icyveinsShaman Elemental Retail Damage Ships disabled Priority 5
Reference only, off by default: the Icy Veins and SimulationCraft order reads Flame Shock, Master of the Elements and Stormkeeper, which Midnight hides in combat; Maelstrom is…
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Stormbringer reference (SimulationCraft)
enhancement-stormbringerShaman Enhancement Retail Damage Ships disabled Priority 5
Reference only, off by default: SimulationCraft's Stormbringer list (Icy Veins and Wowhead agree) reads Flame Shock, Crash Lightning, Lashing Flames and cooldown timers, which…
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Totemic reference (SimulationCraft)
enhancement-totemicShaman Enhancement Retail Damage Ships disabled Priority 4
Reference only, off by default: SimulationCraft's Totemic list reads Flame Shock, Hot Hand, Whirling Fire, Crash Lightning and Doom Winds, which Midnight hides in combat. On…
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Blizzard Assisted
afflictionWarlock Affliction Retail Damage Priority 10
Recommended for Affliction in Midnight. In combat the game now hides your DoTs, procs, cooldown times and health from addons, so this shows Blizzard's own Assisted Combat…
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Blizzard Assisted
demonologyWarlock Demonology Retail Damage Priority 10
Recommended for Demonology in Midnight. Shows Blizzard's Assisted Combat suggestion (Call Dreadstalkers, Hand of Gul'dan, Demonbolt, Power Siphon and Tyrant), and stops while you…
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Blizzard Assisted
destructionWarlock Destruction Retail Damage Priority 10
Recommended for Destruction in Midnight. Shows Blizzard's Assisted Combat suggestion (Immolate or Wither, Conflagrate, Chaos Bolt, Rain of Fire, Soul Fire, Malevolence), and…
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Reference (Icy Veins)
affliction-icyveinsWarlock Affliction Retail Damage Ships disabled Priority 5
Reference only, off by default: the Icy Veins and SimulationCraft (Soul Harvester) order reads DoT timers, Nightfall and Shard Instability, which Midnight hides in combat. Haunt…
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Reference (Icy Veins)
demonology-icyveinsWarlock Demonology Retail Damage Ships disabled Priority 5
Reference only, off by default: the Icy Veins and SimulationCraft (Diabolist) order reads Demonic Core, imp counts and cooldown timers, which Midnight hides in combat. Power…
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Reference (SimulationCraft)
destruction-simcWarlock Destruction Retail Damage Ships disabled Priority 5
Reference only, off by default: SimulationCraft's order reads Immolate, Backdraft, charges and cooldown timers, which Midnight hides in combat. Soul Fire and Incinerate before…
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Chaos Bolt before capping reference (Icy Veins)
destruction-icyveinsWarlock Destruction Retail Damage Ships disabled Priority 4
Reference only, off by default: Icy Veins' Hellcaller order, which spends shards on Chaos Bolt before they cap and uses Shadowburn and Channel Demonfire on cooldown. Rain of Fire…
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Blizzard Assisted
armsWarrior Arms Retail Damage Priority 10
Recommended for Arms in Midnight. In combat the game now hides rage, Rend, Colossus Smash, procs, cooldown times and health from addons, so this shows Blizzard's own Assisted…
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Blizzard Assisted
furyWarrior Fury Retail Damage Priority 10
Recommended for Fury in Midnight. Shows Blizzard's Assisted Combat suggestion (Rampage, Bloodthirst, Raging Blow, Execute, Odyn's Fury and Bladestorm), and stops while you cast…
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Blizzard Assisted
protectionWarrior Protection Retail Tank Priority 10
Recommended for Protection in Midnight. Shows Blizzard's Assisted Combat suggestion for your damage and threat, and stops while you cast or have no enemy targeted. The suggestion…
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Reference (Icy Veins)
protection-icyveinsWarrior Protection Retail Tank Ships disabled Priority 5
Reference only, off by default: the Icy Veins and SimulationCraft order reads Shield Block, Thunder Blast and Colossal Might, which Midnight hides in combat; rage and health are…
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Slayer reference (SimulationCraft)
arms-slayerWarrior Arms Retail Damage Ships disabled Priority 5
Reference only, off by default: the Slayer order from SimulationCraft, Icy Veins and Wowhead reads rage, Rend, Colossus Smash, Sudden Death and Opportunist, which Midnight hides…
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Slayer reference (SimulationCraft)
fury-slayerWarrior Fury Retail Damage Ships disabled Priority 5
Reference only, off by default: SimulationCraft's Slayer order reads Enrage, Recklessness and Sudden Death, which Midnight hides in combat; rage is hidden on Retail, so Rampage…
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Colossus reference (SimulationCraft)
arms-colossusWarrior Arms Retail Damage Ships disabled Priority 4
Reference only, off by default: the Colossus order from SimulationCraft and Icy Veins builds Colossal Might with Mortal Strike and reads buffs Midnight hides in combat. Charge to…
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Mountain Thane reference (Icy Veins)
fury-thaneWarrior Fury Retail Damage Ships disabled Priority 4
Reference only, off by default: the Mountain Thane order from SimulationCraft and Icy Veins weaves Thunder Blast and reads buffs Midnight hides in combat. Charge to open;…
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Recommended
bloodDeath Knight Blood Classic progression Tank Priority 30
Recommended for Blood tanks, chosen in the Blood specialization. Pulls from range with Outbreak, Icy Touch or Death Grip. Death Strike below half health, whenever Blood Shield is…
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Two weapons
frost-dualwieldDeath Knight Frost Classic progression Damage Priority 30
Recommended for Frost with two one-handed weapons (Masterfrost); chosen in the Frost specialization while your off hand holds a weapon. Pulls with Outbreak or Howling Blast…
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Health-reactive (simulator)
blood-simulatorDeath Knight Blood Classic progression Tank Ships disabled Priority 25
An alternative to the recommended Blood premade for raid tanks with healers, off by default: enable it and disable that one, or raise its priority. Death Strike only below 70%…
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Two-hander
frostDeath Knight Frost Classic progression Damage Priority 20
Frost with a two-handed weapon, the usual leveling setup; chosen in the Frost specialization whenever the two-weapon premade does not apply. Same opening, diseases, survival and…
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Unholy
unholyDeath Knight Unholy Classic progression Damage Priority 10
Recommended for Unholy, and the premade for any Death Knight Blood and Frost do not claim, including one without a specialization. Pulls from range with Outbreak or Icy Touch…
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Unholy, rune-cap pooling (simulator)
unholy-simulatorDeath Knight Unholy Classic progression Damage Ships disabled Priority 5
An alternative to the recommended Unholy premade, as the simulator, wowtbc.gg, Method and MaxDps play it; off by default: enable it and disable that one, or raise its priority.…
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Recommended
balanceDruid Balance Classic progression Damage Priority 30
Recommended for Balance from level 10, after Wowhead's Phase 5 list and simulator. Keeps Moonfire and Sunfire up and refreshes them inside the matching Eclipse, casts Starfall in…
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Recommended
feralDruid Feral Classic progression Damage Priority 30
Recommended for Feral from level 10, after simulator and Wowhead's Phase 5 list. Puts you in Cat Form, opens from Prowl with Savage Roar and Ravage, keeps Savage Roar up, uses…
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Recommended
guardianDruid Guardian Classic progression Tank Priority 30
Recommended for Guardian tanks from level 10, after simulator and Wowhead's Phase 5 list. Puts you in Bear Form, pulls with Faerie Fire from range or Mangle, keeps Weakened Blows…
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Bite only in execute (Icy Veins)
feral-icyveinsDruid Feral Classic progression Damage Ships disabled Priority 20
Icy Veins' Feral order (Wowhead's Bite rule agrees), an alternative to the recommended Feral premade: enable it and disable that one, or raise its priority. Same opener, Savage…
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Before a specialization
unspecializedFor levels 1 to 9, or any druid who has not chosen a specialization yet; the specialization premades take over once you pick one. In Cat Form it keeps Rake up, spends five combo…
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Recommended
beastmasteryHunter Beast Mastery Classic progression Damage Priority 10
Chosen automatically in the Beast Mastery specialization. Opens with Hunter's Mark and Kill Command, then: Kill Shot, Kill Command (held for a moment when Bestial Wrath is about…
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Recommended
marksmanshipHunter Marksmanship Classic progression Damage Priority 10
Chosen automatically in the Marksmanship specialization. Pre-casts Aimed Shot, then: Steady Shots in pairs to keep Steady Focus up (from 63), Chimera Shot, Serpent Sting on…
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Recommended
survivalHunter Survival Classic progression Damage Priority 10
Chosen automatically in the Survival specialization. Opens with Hunter's Mark, Black Arrow and Explosive Shot, then: Explosive Shot on cooldown and on every Lock and Load, Kill…
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Arcane Shot dump (Icy Veins)
marksmanship-icyveinsHunter Marksmanship Classic progression Damage Ships disabled Priority 5
An alternative to the Marksmanship premade, as Icy Veins, Method, wowtbc.gg and Hekili play it: Aimed Shot is hard-cast only above 80% target health or under Rapid Fire or…
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Before a specialization
unspecializedHunter Classic progression Priority 1
For levels 1 to 9 and any Hunter who has not chosen a specialization; the Beast Mastery, Marksmanship and Survival premades take over as soon as you choose a specialization.…
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Recommended
arcaneMage Arcane Classic progression Damage Priority 30
Recommended for Arcane, from level 10 to 90 (selected in the Arcane specialization). Arcane Blast builds four Arcane Charges; with four, an Arcane Missiles! proc is spent with…
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Recommended
fireMage Fire Classic progression Damage Priority 30
Recommended for Fire, from level 10 to 90 (selected in the Fire specialization). Opens with a hard Pyroblast, then Inferno Blast (Fire Blast before 24) turns Heating Up into a…
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Recommended
frostMage Frost Classic progression Damage Priority 30
Frost from level 10 to 90 (selected in the Frost specialization). Ice Lance at two Fingers of Frost, Frostfire Bolt on Brain Freeze, your talented bomb, Frozen Orb, Ice Lance on…
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Barrage at four charges (Icy Veins)
arcane-icyveinsMage Arcane Classic progression Damage Ships disabled Priority 25
The guides' Arcane rule (Icy Veins, Wowhead, Method, wowtbc.gg), an alternative to the recommended Arcane premade: at four Arcane Charges, Arcane Missiles if a proc is up,…
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Hold Pyroblast! (Icy Veins)
fire-icyveinsMage Fire Classic progression Damage Ships disabled Priority 25
Icy Veins', Method's and wowtbc.gg's Fire play, an alternative to the recommended Fire premade: a Pyroblast! proc is held until a Heating Up joins it, then cast together with…
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Before a specialization
unspecializedFor levels 1 to 9, and any Mage who has not chosen a specialization yet. Frostfire Bolt, Fire Blast to finish a target or on the move, Ice Lance on the move once learned, Arcane…
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Recommended
brewmasterMonk Brewmaster Classic progression Tank Priority 30
Picked automatically in the Brewmaster specialization. Keeps Shuffle up with Blackout Kick, uses Keg Smash whenever its Chi fits, Expel Harm when you are hurt (at once below…
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Recommended
windwalkerMonk Windwalker Classic progression Damage Priority 30
Picked automatically in the Windwalker specialization. Touch of Death when usable, Tiger Palm to keep Tiger Power, Rising Sun Kick on cooldown, Chi Wave, Combo Breaker procs,…
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Damage first (simulator)
brewmaster-offensiveMonk Brewmaster Classic progression Tank Ships disabled Priority 20
An alternative to the Brewmaster premade, off by default: enable it and disable that one, or raise its priority. Follows the simulator's damage-first list for a tank who outgears…
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SimulationCraft 5.4.8 (Hekili and MaxDps)
windwalker-simcMonk Windwalker Classic progression Damage Ships disabled Priority 20
An alternative to the Windwalker premade, off by default: enable it and disable that one, or raise its priority. The original SimulationCraft list that the Hekili and MaxDps…
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Before a specialization
unspecializedFor levels 1 to 9, or any monk who has not chosen a specialization; a specialization premade takes over as soon as you pick one. Keeps Fierce Tiger and Tiger Power up, spends two…
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Recommended
protectionPaladin Protection Classic progression Tank Priority 30
Recommended for Protection, from level 10 in the Protection specialization. Pulls with Avenger's Shield, then Avenger's Shield on a Grand Crusader proc, Avenger's Shield, Hammer…
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Recommended
retributionPaladin Retribution Classic progression Damage Priority 30
Recommended for Retribution, from level 10 in the Retribution specialization. Keeps Inquisition up (cast at 3 Holy Power, refreshed in its last 3 seconds; from 81), spends…
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Exorcism first (Warcraft Tavern)
retribution-warcrafttavernPaladin Retribution Classic progression Damage Ships disabled Priority 20
An alternative to the recommended Retribution premade, off by default: enable it and disable that one, or raise its priority. Exorcism on every cooldown and Art of War reset…
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Pool Holy Power (simulator)
protection-simulatorPaladin Protection Classic progression Tank Ships disabled Priority 20
An alternative to the recommended Protection premade, off by default: enable it and disable that one, or raise its priority. Follows the simulator's tank lists: Shield of the…
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Before a specialization
unspecializedFor levels 1 to 9, and any paladin who has not chosen a specialization yet; a specialization's premade takes over as soon as you pick one. Pulls from range with Judgment, then…
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Feral (Icy Veins, Warcraft Tavern & simulator)
feral-icyveinsDruid Feral TBC Anniversary Damage Tank Priority 30
Cat and bear for the Feral tree, following your form. Cat: stealth opener (Pounce, Ravage or Shred), Faerie Fire (Feral), Rip at four combo points on a target that lives,…
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Feral (Wowhead)
feral-wowheadDruid Feral TBC Anniversary Damage Tank Ships disabled Priority 20
Wowhead's Feral, an alternative to the recommended Icy Veins Feral premade, off by default: enable it and disable that one, or raise its priority. Rip whenever it is down at four…
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Balance
balanceDruid Balance TBC Anniversary Damage
Caster Balance from level 1 to 70, and the default for any Druid no other premade fits. Pulls with Starfire (Wrath before 20), Insect Swarm and Moonfire while moving, Faerie Fire…
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Arcane
arcaneMage Arcane TBC Anniversary Damage Priority 20
Arcane, chosen when Arcane is your main talent tree. Before level 64: Arcane Missiles, with Frostbolt when mana runs low. From 64: Arcane Blast while burning (Arcane Power,…
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Fire (Icy Veins)
fire-icyveinsMage Fire TBC Anniversary Damage Priority 20
Fire after Icy Veins, chosen when Fire is your main talent tree. Pyroblast opens a pull once learned, Improved Scorch keeps five Fire Vulnerability stacks, Fireball fills, Fire…
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Fire (Wowhead)
fire-wowheadMage Fire TBC Anniversary Damage Ships disabled Priority 10
Fire after Wowhead and simulator. Like the Icy Veins Fire premade, but it weaves Fire Blast whenever it is ready while you stand still (more damage, more mana) and opens with…
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Frost
frostMage Frost TBC Anniversary Damage
Frost from level 1 to 70, and the Mage default before talents. Frostbolt (Fireball before level 4), Frost Nova when something hits you, Cone of Cold with Blizzard or Arcane…
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Protection (Wowhead & simulator)
protection-wowheadPaladin Protection TBC Anniversary Tank Priority 20
Tanking for the Protection tree or any Paladin with Righteous Fury on. Pulls with Holy Shield, Avenger's Shield and Judgement; against a crushing target (world boss or three or…
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Protection (Icy Veins)
protection-icyveinsPaladin Protection TBC Anniversary Tank Ships disabled Priority 19
Icy Veins' tanking, an alternative to the recommended Wowhead Protection premade, off by default: enable it and disable that one, or raise its priority. Judgement of the Crusader…
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Retribution seal twisting
retribution-twistPaladin Retribution TBC Anniversary Damage Ships disabled Priority 3
Off by default; enable it if you twist seals (level 64+, Seal of Command and Blood or Martyr). Opens with Judgement of the Crusader, then each swing puts up Seal of Command (rank…
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Retribution (Wowhead & simulator)
retribution-wowheadPaladin Retribution TBC Anniversary Damage Priority 2
Melee Retribution from level 1 to 70, and the default for any Paladin no other premade fits. Opens each target with Judgement of Wisdom (low mana) or the Crusader, keeps your…
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Retribution (Icy Veins)
retribution-icyveinsPaladin Retribution TBC Anniversary Damage Ships disabled Priority 1
Icy Veins' Retribution, an alternative to the recommended Wowhead Retribution premade, off by default: enable it and disable that one, or raise its priority. Judgement of the…
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Damage (Icy Veins)
dps-icyveinsPriest Shadow TBC Anniversary Damage Priority 10
Damage from level 1 to 70, used whenever the healer premade does not apply. Smite and wand early, then Mind Blast, Shadow Word: Pain, Mind Flay, Shadowform, Vampiric Touch and…
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Damage (Wowhead)
dps-wowheadPriest Shadow TBC Anniversary Damage Ships disabled Priority 5
Damage after Wowhead's guides, an alternative to the recommended Icy Veins damage premade, off by default: enable it and disable that one, or raise its priority. Mind Blast opens…
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Elemental (Icy Veins & simulator)
elemental-icyveinsShaman Elemental TBC Anniversary Damage Priority 30
Caster Elemental for the Elemental talent tree. Lightning Bolt is the filler; Chain Lightning goes out with Elemental Mastery, on Clearcasting while you have 40% mana, or freely…
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Elemental (Wowhead)
elemental-wowheadShaman Elemental TBC Anniversary Damage Ships disabled Priority 21
Wowhead's Elemental, an alternative to the recommended Icy Veins Elemental premade, off by default: enable it and disable that one, or raise its priority. At 70 Chain Lightning…
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Elemental (NextActionTBC)
elemental-nextactionShaman Elemental TBC Anniversary Damage Ships disabled Priority 20
NextActionTBC's Elemental, an alternative to the recommended Icy Veins Elemental premade, off by default: enable it and disable that one, or raise its priority. Keeps Flame Shock…
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Enhancement (Icy Veins)
enhancement-icyveinsShaman Enhancement TBC Anniversary Damage Priority 10
Melee Enhancement from level 1 to 70, and the default for any Shaman no other premade fits. Pulls with Lightning Bolt from range, interrupts with Earth Shock, drops Fire Nova and…
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Enhancement (Wowhead & simulator)
enhancement-simulatorShaman Enhancement TBC Anniversary Damage Ships disabled Priority 5
The level-70 raid model for totem twisting, an alternative to the recommended Icy Veins Enhancement premade, off by default: enable it and disable that one, or raise its…
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All trees (Icy Veins)
dps-icyveinsWarlock Affliction Demonology Destruction TBC Anniversary Damage Priority 10
Every talent tree from level 1 to 70. Curse, then Unstable Affliction, Immolate, Corruption and Siphon Life as learned, Shadow Bolt or Incinerate; Nightfall and Backlash procs…
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Drain-tank (Wowhead)
dps-wowheadWarlock Affliction Demonology Destruction TBC Anniversary Damage Ships disabled Priority 5
Warlock after Wowhead's guides, an alternative to the recommended Icy Veins Warlock premade, off by default: enable it and disable that one, or raise its priority. Solo it…
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Bear tank (SoD)
tankDruid Feral Classic Era Damage Tank Priority 140
Season of Discovery bear tank, chosen when Lacerate is engraved. Faerie Fire (Feral) or Sunfire (Bear) to pull from range, Lacerate before it drops, Mangle on cooldown, Lacerate,…
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Bear tank (SoD, simulator cat weave)
tank-simulatorDruid Feral Classic Era Damage Tank Ships disabled Priority 139
Off by default; for experts whose gear also grants Savage Roar. The simulator Phase 7 cat weave: leave Bear for Cat when your Rake is down, keep Savage Roar and Rake up (Tiger's…
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Feral cat (SoD)
feral-eraDruid Feral Classic Era Damage Priority 130
Season of Discovery cat, chosen when Savage Roar is engraved (or Feral is your main tree without another legs rune). Faerie Fire (Feral) when none is up, Savage Roar, Swipe (Cat)…
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Balance (SoD)
balance-eraDruid Balance Classic Era Damage Priority 103
Season of Discovery Balance from level 1 to 60, and the default for any Druid no other Season of Discovery premade fits. Starsurge whenever its buff is down, Sunfire and Moonfire…
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Balance (SoD, Wowhead)
balance-wowheadDruid Balance Classic Era Damage Ships disabled Priority 102
Wowhead's Phase 8 list, an alternative to the recommended Season of Discovery Balance premade, off by default: enable it and disable that one, or raise its priority. Wrath to…
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Balance (SoD, Icy Veins)
balance-icyveins-eraDruid Balance Classic Era Damage Ships disabled Priority 101
Icy Veins' Season of Discovery list, an alternative to the recommended Season of Discovery Balance premade, off by default: enable it and disable that one, or raise its priority.…
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Feral
feralDruid Feral Classic Era Damage Tank Priority 30
Feral cat and bear from level 10 when Feral is your main talent tree; your form decides which. Cat: stealth opener, Faerie Fire (Feral) kept up, Clearcasting spent on Shred, a…
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Feral (Warcraft Tavern, Rip and Bite)
feral-warcrafttavernDruid Feral Classic Era Damage Tank Ships disabled Priority 29
Warcraft Tavern's powershifting list, an alternative to the recommended Feral premade, off by default: enable it and disable that one, or raise its priority. Rip at five combo…
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Feral (Warcraft Tavern, no powershifting)
feral-warcrafttavern-casualDruid Feral Classic Era Damage Tank Ships disabled Priority 28
Warcraft Tavern's list without powershifting, an alternative to the recommended Feral premade, off by default: enable it and disable that one, or raise its priority. Build to…
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Feral (Wowhead raid bear)
feral-wowheadDruid Feral Classic Era Damage Tank Ships disabled Priority 27
The cat of the recommended Feral premade with Wowhead's geared raid bear: Maul every swing (tab-Maul packs yourself), Swipe only with 60 rage to spare, Faerie Fire (Feral)…
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Balance
balanceDruid Balance Classic Era Damage Priority 2
Balance from level 1 to 60, and the Druid default before talents or when no other premade fits. Starfire as the filler once learned (Wrath before that, Starfire first on a…
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Balance (Icy Veins)
balance-icyveinsDruid Balance Classic Era Damage Ships disabled Priority 1
Icy Veins' raid list for realms with the 16-debuff limit, an alternative to the recommended Balance premade, off by default: enable it and disable that one, or raise its…
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Arcane (SoD)
arcaneMage Arcane Classic Era Damage Priority 104
Season of Discovery Arcane damage, chosen when Arcane is your main tree and Arcane Blast is engraved. Arcane Missiles on Missile Barrage; Arcane Barrage at four Arcane Blast…
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Frost (SoD)
frost-eraMage Frost Classic Era Damage Priority 103
Season of Discovery Frost from level 10, chosen when Frost is your main tree. Fingers of Frost goes into Ice Lance at three or more of your Glaciate stacks, otherwise into Deep…
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Frost, Fire runes (SoD, Warcraft Tavern)
frost-warcrafttavernMage Fire Frost Classic Era Damage Ships disabled Priority 102
Warcraft Tavern's Phase 4 Frost build on Fire runes, an alternative to the recommended Season of Discovery Frost premade, off by default: enable it and disable that one, or raise…
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Fire (SoD)
fire-eraMage Fire Classic Era Damage Priority 101
Season of Discovery Fire from level 1 to 60, and the Mage default there. Uses the runes you have engraved: Pyroblast on Hot Streak at once; Living Bomb kept on targets that will…
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Fire
fireMage Fire Classic Era Damage Priority 10
Fire from level 10 to 60, chosen when you have Fire points and none in Frost, or Fire is your main tree. Pyroblast (else Fireball) opens; Pyroblast after Presence of Mind; Scorch…
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Fire (Warcraft Tavern)
fire-warcrafttavernMage Fire Classic Era Damage Ships disabled Priority 9
Fire after Warcraft Tavern, an alternative to the recommended Fire premade, off by default: enable it and disable that one, or raise its priority. Combustion is spent at the pull…
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Frost
frostMage Arcane Frost Classic Era Damage Priority 1
Frost from level 1 to 60, also for Arcane builds and the Mage default before talents. Frostbolt (Fireball before level 4); Frost Nova when a mob reaches you, except on raid…
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Protection (SoD)
protection-eraPaladin Protection Classic Era Tank Priority 120
Season of Discovery tanking, chosen by Righteous Fury, an engraved Hammer of the Righteous or Shield of Righteousness, or the Protection tree. Seal of Martyrdom, a pull with Holy…
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Protection (SoD, simulator)
protection-simulatorPaladin Protection Classic Era Tank Ships disabled Priority 119
The simulator tank list, an alternative to the recommended Season of Discovery Protection premade, off by default: enable it and disable that one, or raise its priority.…
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Retribution, seal twisting (SoD)
retribution-twist-eraPaladin Retribution Classic Era Damage Ships disabled Priority 104
Off by default; enable it if you twist with a slow two-hander. Swaps between Seal of Martyrdom and Seal of Command in the last 0.4 seconds before each swing, suggests nothing on…
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Retribution, seal stacking (SoD)
retribution-stackingPaladin Retribution Classic Era Damage Ships disabled Priority 103
Off by default; enable it with the Soul of the Sealbearer rune or the six-piece set that makes seals linger (Rotation Master cannot see either). Keeps both Seal of Command and…
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Retribution (SoD)
retribution-eraPaladin Retribution Classic Era Damage Priority 102
Season of Discovery melee from level 1 to 60, and the default for any Paladin there. Keeps Seal of Martyrdom up (Righteousness until you have it), opens with Exorcism, casts…
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Retribution (SoD, Icy Veins Phase 4)
retribution-icyveinsPaladin Retribution Classic Era Damage Ships disabled Priority 101
The older Phase 4 list from Icy Veins and Warcraft Tavern, also fine for leveling, an alternative to the recommended Season of Discovery Retribution premade, off by default:…
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Shockadin (SoD, simulator)
shockadinPaladin Holy Classic Era Healer Ships disabled Priority 100
Off by default; enable it if you deal damage with the Holy tree. It applies with Holy as your main tree and Shock and Awe engraved. Seal of Martyrdom (else Righteousness), judged…
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Protection
protectionPaladin Protection Classic Era Tank Priority 20
Tanking from level 1 to 60, chosen by Righteous Fury or the Protection tree. Seal of Righteousness (Seal of Wisdom when mana drops below 40%), Holy Shield and Judgement to pull,…
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Protection, Seal of Wisdom (Icy Veins)
protection-icyveinsPaladin Protection Classic Era Tank Ships disabled Priority 19
Icy Veins' raid tanking with Wowhead's Wisdom rotation, an alternative to the recommended Protection premade, off by default: enable it and disable that one, or raise its…
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Retribution, seal twisting
retribution-twistPaladin Retribution Classic Era Damage Ships disabled Priority 3
Off by default; enable it if you twist seals. For a Retribution Paladin with Seal of Command: keeps Seal of Righteousness up, swaps to rank-1 Seal of Command in the last 0.4…
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Retribution
retributionPaladin Retribution Classic Era Damage Priority 2
Melee Retribution from level 1 to 60, and the default for any Paladin no other premade fits. On elites and long fights outside raids, puts up Seal of the Crusader and judges it…
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Damage (SoD)
dps-eraPriest Shadow Classic Era Damage Priority 110
Damage on Season of Discovery realms, from level 1 to 60, using the runes you have engraved. Shadowform; Vampiric Touch or Mind Blast to pull (Penance, Holy Fire or Smite before…
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Damage (SoD, Wowhead Mind Spike stacks)
dps-wowheadPriest Shadow Classic Era Damage Ships disabled Priority 105
The Wowhead and Warcraft Tavern way for Season of Discovery, an alternative to the recommended Season of Discovery damage premade, off by default: enable it and disable that one,…
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Damage
dpsPriest Shadow Classic Era Damage Priority 10
Damage from level 1 to 60, and the Priest default whenever the healer premade does not apply (solo, Shadow, or no talents yet). Shadowform when learned; before a pull a shield…
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Damage (Warcraft Tavern wand economy)
dps-warcrafttavernPriest Shadow Classic Era Damage Ships disabled Priority 5
Warcraft Tavern's low-downtime leveling style, an alternative to the recommended damage premade, off by default: enable it and disable that one, or raise its priority. Solo: Mind…
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Damage (simulator Undead raid)
dps-simulatorPriest Shadow Classic Era Damage Ships disabled Priority 4
The recommended damage priority with simulator' raid choice for Undead priests: Inner Focus is spent on Devouring Plague instead of Mind Blast, and Devouring Plague is cast in…
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Balance
balanceDruid Balance Forever Damage Priority 10
Balance from level 1 to 60, and the default for any Forever Druid no other premade fits (levels 1–9, untalented casters, solo Restoration). Pulls with Wrath; while moving,…
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Ranged (Wowhead)
rangedHunter Beast Mastery Marksmanship Forever Damage Priority 10
Every ranged Hunter from level 1 to 60 (Beast Mastery, Marksmanship, and Survival until Strider Kick), and the Forever Hunter default. Pull: Hunter's Mark, Sniper Shot while…
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Fire
fireMage Fire Forever Damage Priority 30
Fire once Fire is your main talent tree with 11 points (Pyroblast's tier). Pulls with Pyroblast on elites, else Frostfire Bolt or Fireball; then Pyroblast at three Heating Up…
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Fire leveling (Icy Veins)
fire-icyveinsMage Fire Forever Damage Ships disabled Priority 25
Icy Veins' Fire leveling build without Improved Scorch, an alternative to the recommended Fire premade, off by default: enable it and disable that one, or raise its priority.…
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Arcane
arcaneMage Arcane Forever Damage Priority 20
Arcane once Arcane is your main talent tree with 11 points and you know Arcane Blast. Pulls with Frostbolt solo or Arcane Blast in a group; then Arcane Missiles on Missile…
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Frost
frostMage Frost Forever Damage Priority 10
Frost from level 1 to 60, and the Forever Mage default before talent spells (Fireball until Frostbolt at level 4). Pulls with Frostbolt; then Ice Lance on Fingers of Frost or a…
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Retribution
retributionPaladin Retribution Forever Damage Priority 10
Retribution and every melee Paladin from level 1 to 60, and the Forever Paladin default. Keeps a damage seal up, refreshed only when it runs low: Seal of the Crusader judged once…
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Shadow and solo damage
dpsPriest Shadow Forever Damage Priority 10
Shadow, and every Priest's solo play, from level 1 to 60; the Forever Priest default. Pulls with Power Word: Shield (solo) and Mind Blast (Holy Fire for Holy and Discipline,…
